ammo?-?


(nikita) #1

How do i add ammo pickup for a weapon?

i know its already defined in et but unused but since in my mode i got new weapons and i want ammo pickup 2. how execly am i spose to do it?

{
	"weapon_snipergun", 
	"sound/misc/w_pkup.wav",
	{	
		"Extra/models/weapons2/sng/sng.md3", 
		"Extra/models/weapons2/sng/v_sng.md3",
		0
	},
	"icons/iconw_sten_1",	// icon
	"icons/ammo2",			// ammo icon
	"sniper rifle",					// pickup
	30,
	IT_WEAPON,
	WP_SNG,
	WP_SNG,
	WP_SNG,
	"",					// precache
	"",					// sounds

// {0,0,0,0,0}
},

the was the weapon pickup now how i do teh ammo?

{
	"ammo_sniper_rounds",
	"sound/misc/am_pkup.wav",
    { "Extra/models/powerups/ammo/sng_a.md3", 
	0, 0 },
	"",// icon
	NULL,				// ammo icon
	".Rifle Rounds",	// pickup
	8,
	IT_AMMO,
	WP_SNG,
	WP_SNG,
	WP_SNG,
	"",					// precache
	"",					// sounds

// {30,20,15,15}
},

like this or am i missing something cause atm its not pickup able
do i need to apply more information or thats enough ?


(Jaquboss) #2

i suppose you should look on IT_WEAPON and do similar code for IT_AMMO ( or you might copy it from RTCW … )