I’ve added another mesh to go with the ammo pack model, so now there’s more than one mesh in the md3. No big deal. It’s skinning this extra mesh that is killing me.
The shader shows up fine with the regular ammo pack on both meshes. But once you gain Signals level 1, you get the mega ammo pack and the skin on it changes.I can’t find the shader, skin, or whatever else it is that changes the ammo pack skin. My extra mesh is being skinned with the mega ammo pack texture.
So, where is this being changed? A shader, skin file, or in the code? Any direction to where this is happening would help! Also, is it possible to change the model of the two different ammo packs instead of just the skin? Or is this only in the code too?
Thanks.