Ambient Lighting?


(General Eisenhower) #1

Hello, me again.

I want to know if there is a way to do ambient lighting. Is there a way to do it besides using light entities? I know how to light the outdoors (using the sky texture), but how do light the indoors? When I use a bunch of entities, only certain parts are bright and it leaves dark patches around the walls.

Any ideas?

Thanks


(]UBC[ McNite) #2

search this forum for the keywords “ambient” and “_color” :cool:


(kamikazee) #3

If it isn’t mentioned in a topic on ambient lighting: “minlight” is allso pretty nice and gives less ‘drastic’ results to your overall map whilst still lighting up the pitch black areas. Search for that as well.


(General Eisenhower) #4

Well, I guess the button rules again! :banana:

Thanks


(]UBC[ McNite) #5

glad you found out about that button, its only your 6th post… it takes others like 100 posts to find out u can search for stuff on here :bump:


(Jaquboss) #6

i recommend to not use very little ambient lighting for obvious reasons, just search helmsdeep thread :nag: