I set worldspawn entity parameters:
ambient = 300
_color = 1 0.8 0.8
But my map is still completely dark. There are no leaks.
I set worldspawn entity parameters:
ambient = 300
_color = 1 0.8 0.8
But my map is still completely dark. There are no leaks.
Have a look at the source maps, see what kind of values they used in their worldspawns: an ambient value of 300 is way too high - this might be the cause of your problem…