I apologize for this being so off the topic but I am very curious to see what you mapping gods think of this new CryEngine technology. It won’t be available till fall but it really blows my mind.
AT: Out of all the FPS titles we’ve witnessed at the E3 this year, we found Far Cry to be one of the most visually impressive. Clearly, your development team has done a terrific job with the CryENGINE. The light work in indoor sections and the draw distance in outdoor sections both look excellent. Tell us more about the features you were able to incorporate thanks to the CryENGINE.
CN: Thanks! We have worked very hard on the visuals, and a couple of key CryENGINE technologies have really helped us push the envelope, including PolyBump, Dot3 Light mapping, and a complete material system that allows us to seamlessly integrate sound, particles, decals, physical properties, and texture in a single material system that can be applied to anything, from the characters to the trees and rocks.
But what has made the most difference, of course, is the CryENGINE ® Sandboxâ„¢ - an editor and level building tool the designers have used to make all the levels in the game. Because it has a “What you see is what you play” editor, we can immediately play what we are building, as we are building it. Our design process includes play testing each part of the game over and over as it is actually created in the editor, rebuilding everything as many times as necessary to make it cool. Before anything even gets to actual testing, the designers have already played it over and over again, so we can be sure that it looks and plays well.
From my reading on this forum the map making for ET seems to be an insanely complex process. The demo just makes it look so insanely simple. Anyway thats what made me think you guys might be interested in this.
Hell, from watching the tech demo, it seems like something even I could do, though I’m sure there is way more to it than meets the eye…
Just curious what you guys think of this, check it out if you are so inclined and let us know.
The editor specific stuff is near the end of the video…
And yes, it does have a multi-player component.
Tech Demo Download: http://www.gamershell.com/download_1523.shtml?q="Far+Cry"
Screenshot Gallery: http://www.gamershell.com/hellzone_FPS_Far_Cry.shtml
And last, here is the article the quote came from: http://www.actiontrip.com/previews/farcry_i.phtml


Awsome screen shots. well have to check this one out when it comes out, But I am still waiting on RTCW and DOOM on the new Engine. we will see