I admit, I’m somewhat jaded because I got the game at launch.
In its launch state it was completely unacceptable, now it feels like SD is just playing catch up and trying to improve the game by making it how it should have been at launch. It’s disappointing to have to wait for months and a lot of players have totally given up as a result.
The game seemed completely untested:
sound didn’t work properly on 2 maps: If it was tested how does something like that get missed?
It was unplayable online: Again, if it was tested, how does something like that get missed?
Now that the game has been properly tested, by those of us who bought the game on launch, problems are being addressed. It just leaves a bad taste in your mouth when you feel like you paid $60 for what most would consider a beta.
If I were to buy the game now for $30, or however much you can find it now, combined with the fact that some issues have been ironed out, I’d be much more satisfied.
I still stand by the fact that the game doesn’t have much content though. There’s a lot of fluff - the character customization for instance, but there’s not a ton of core game underneath it. Even the SMART system, something that could potentially add a whole new dynamic and make the game feel fresher feels dull and more like an accessory since the maps aren’t designed very well to take advantage of the system. It feels more like just a sprint button, which is nothing new to the fps genre. Brink is fun in short bursts, but not a game I could play for more than hour or so at a time - the lack of content makes it feels like an Xbox Live Arcade game. Once I look past the fluff the game just feels kind of “lifeless” to me, I don’t know how to really explain it. And I’ve had to wait 2 months for it to get this far.
Console lobbies would help immensely, actually seeing other players before playing with them on a server would make it feel like less of a ghost town. It’s a pain trying to play online and not knowing if I’m actually going to play against more than a couple humans. If I quit a match because it only has 2 people playing I have no idea how the next game I join is going to be and it turns into a rinse-repeat scenario.
No lobbies in a basically online-only game released in 2011 seems totally absurd and just reeks of time crunch. And it’s not just a small gripe, it has, combined with the shoddy launch, irreparably hurt the online community.
Late edit: With all that said, however, I am happy SD is taking steps to improve their game. I realize they could have not done any work on it after June 1st or so and moved on without allocating any more resources to help us. I am looking forward to the DLC and any future patches as I do have faith they will improve the gameplay. I don’t expect a complete revival, but it is nice to know they’re reading our concerns. While it very well may have been Bethesda pushing them to release the game before it was ready, feeling frustrated with the end product is unavoidable. I love objective based gameplay and there’s no alternative to Brink, at least on consoles, so all we can do is appreciate the help and hope the game improves. It was their first attempt and releasing a game across 3 platforms at once and unfortunately it just seems like they spread themselves too thin and simply did not have time to optimize the game.