Hey all
Is it possible to make a map in which the forward spawn is captured through having a troop presence in the area for X amount of time? Also I would want to make it possible for the other team to recapture the forward spawn using the same method.
So for example if Allies are trying to capture the forward spawn and manage to hold it for 10 seconds out of the required 20 seconds, then the Axis would have to recapture the area for 10 seconds to cancel the attempt completely. If the Axis fail to do this then the Allies would be able to continue their 20 seconds time from where they were (minus any portion of time Axis deducted before their efforts failed).
Basically imagine a scales type of thing.
As an optional desirable effect would be to be able to speed up the forward spawn capturing by more troops in the area, or related areas.
Is this idea possible to implement?

