I don’t have the artistic talent to depict the mercenaries themself, so here we go:
Akecheta-Native american warrior looking to make money in this dirty world. A hermit turned mercenary who found his calling doing the dirty work of big coorperations.
Explosive Arrows
for a Fire support merc, and like Nader, the primary weapon for this mercenary is it’s bow.
Functions similarly to TF2’s bow and arrow, except with an explosive twist.
Recharge is similar to fletchers.
Explosive Arrows can stick to walls and Enemy Mercs, exploding after 2 seconds or once shot by a friendly merc.
Enemy mercs hit directly receive the “Stuck” status. Deals 80 on contact, 65 in the explosion radius, and only gibs off a headshot.
Cyanide- biochemist turned crazy after surviving assassination for trying to patent the biomedical procedure of resurrecting those back from the dead. He has since reverse engineered his original concoctions to be as deadly as possible.(Hates pheonix with a passion).
Venom Mines
If proxy and stoker had a baby, it’d use these.
A smaller, version of the Proxy mine, that explodes emitting poisonous weaponized radiation clouds in an area. While it doesn’t deal immediate damage, it will start to tick for 20 dmg per second in the cloud, remaining there for 4 seconds. After the mine has been detonated, the poison cloud cannot be removed(There will be an ability capable of doing so down below.) Wears a mask to hide his identity.
Shooting the mine will not trigger the gas. Those hit with the gas are immediately gibbed if they die under the effects of the poison.
Deals no damage to EV.
Bushwhacker level HP/MS.
Ms. Wake- French Spy who has been in the business for a while-now she’s free to embrace her talents on the battlefield. While Old, she still definitely packs a punch. Used to work with Red-Eye on missions.
Defense PDA and dual wield SMGs
A PDA that when used automatically detects and marks all moving enemies in an AoE around the mercenary for 2 seconds, Similar to heart beat sensor.
Due to the close range nature of the PDA, the mercenary also comes equipped with dual SMGs, draining Ammo twice as fast as other mercenaries.
Beaufort-Child genius, lost his parents in a radiation accident at the plant they worked at in Brazil. Youngest mercenary, but see’s no problem in killing others to get money.
Weaponized Air Cannon
The merc using this weapon was a young genius that loved his old toys, tinkering with an old air cannon and making it deadly.
Can blow-back thrown projectiles(Grenades, Sticky Bombs, Skyhammers indicator) , lighter Mercs(The lowest HP tier), and poisonous/fire AoEs (Venom mines and Stoker Molotov, doesn’t completely remove them; cuts their AoE in half–so spending two charges will completely remove them.)
Deals 65 dmg in a short ranged AoE, sort of like an explosion that doesn’t damage the user.
2 Charges, recharging over a period of 25 seconds.
HP and MS similar to proxy.
Give me feedback please, I’ll try to brainstorm some other abilities
@MissMurder