Airstrikes should inflict friendly fire team damage


(onyxMaker) #1

It’s really dumb watching teams calling in airstrikes on objective points while defending and seeing their whole team is standing there invulnerable to the death being rained down on them from above.

This tactic shouldn’t work. Teams should have to clear the area when an airstrike comes down, instead of being able to stand in the fire without penalty.


(Mr-Penguin) #2

Then trolls would start throwing airstrikes on your team’s front lines.


(watsyurdeal) #3

What is everyone’s fascination with friendly fire?

The only useful thing about it is killing my team mates when they don’t do what they should be doing. It’s a tough love thing.


(onyxMaker) #4

Then all you have to do is vote kick the trolls, or have a system in place like Battlefield does where you get auto-kicked after a specific number of TKs.


(XavienX) #5

Or at spawn.


(Mr-Penguin) #6

Then all you have to do is vote kick the trolls, or have a system in place like Battlefield does where you get auto-kicked after a specific number of TKs.[/quote]
Nobody votes on kicks.


(Shananuga) #7

Then all you have to do is vote kick the trolls, or have a system in place like Battlefield does where you get auto-kicked after a specific number of TKs.[/quote]
Nobody votes on kicks.
[/quote]
Some do but 1"no" means no kick immidiatly so its basically bullshit. So far i haven’t seen one succesfull vote kick

Sure its stupid that airstrikes/nades/laser dont hurt your team, but it also adds some tactical elements and enabling ff would do more harm than good actually


(melancholyMural) #8

As if voting actually worked (lul).

Anyway, I’d rather not have my teammates suffer from my airstrike grenade that inconveniently bounced off of the wrong wall. Friendly fire works against newbie-friendly play.


(RuleofBooKz) #9

turn on FF and just make it set in server that if ur team damage is a certain % of your overall dmg. If u do get over that % u get a auto server kick and a few min time out - suddenly people are being careful where they shoot and throw things that blow up

worked perfectly in ET and ET QW why not ET London?


(Sephios) #10

“I’m repairing the objetive!” - Random Proxy

“Nope!” - Random Skyhammer

Proxy will get flamed for being a “noob” and not avoiding her teammate’s airstrike.


(ThatRandomGuy) #11

You do realize that 1 ‘NO’ is auto voted by the person who you are trying to kick ?


(misspo) #12

Teamkill in matchmaking. FFA doesn’t need it AT ALL.


(Rjsto) #13

If there was system like in BF, the funny guys would just throw themselves in your airstrikes to get you kicked


(Viquel) #14

Would a nasty Sparks be able to keep a team-mate stun-locked? REVIVR to kill, REVIVR with minimal charge (not get-up!) to revive, RVIVR to kill … is ironic paradox!

I would stop playing DB if that comes. S many times my carefully aimed (nader-)grenade goes into some guy that runs through me, and I have to run from my own explosive. The few times I actually play Vassili, I would have killed so many mates on accident… the game is just too fast for PUG-FF, imho.


(RuleofBooKz) #15

no faster than ET or QW - just more spam


(DMaster2) #16

No friendly fire please, it would bring more harm than benefit to the game. I would really dislike to headshot my teammate because he had the brilliant idea of trying to knife my target…


(Aazhyd) #17

The amount of abuse both in game and in forums would be huge. So a big NO for this.


(Eox) #18

Then all you have to do is vote kick the trolls, or have a system in place like Battlefield does where you get auto-kicked after a specific number of TKs.[/quote]

Vote kick that won’t work because no one will answer the vote anyway.

Keep friendly fire away from pubs. Unless it’s an option.


(RuleofBooKz) #19

ok so give us a couple of FF pubs - see if they get used


(Ghosthree3) #20

They won’t, because FF pub is shit.