There’s one little quirk of the airstrike canister I wanted to discuss, not sure if this bugs other people.
As it is now the airstrike comes from right to left, perpendicular from where you threw it.
I’m not sure about ET, but in Quake Wars the path was chosen from where you are when the canister pops.
This allowed the FOps to do things like throw a close range airstrike, then sprint quickly to set the direction. Often times I’d end up dying right where I wanted to be when the canister pops, and the enemy was less sure of where the strike was coming from. It’s essentially like cooking grenades, but with field position. Cool, right?
I keep goofing up from old habit, but it also seems like it has a bit more depth to tactic. I don’t know if this even matters to other people, it’s pretty trivial.

