Aim Down Sights is an extreme noob trap and counter intuitive


(MissMurder) #21

Dirty Bomb is meant to be played mostly by shooting from the hip unless you’re very far away/sniping- straight from the devs. However, playstyle is playstyle. If you’re comfortable with using ads and good at it, by all means.


(avidCow) #22

Yes, but what does ADS and crouch actually do for aim? Anything? Even if it’s a widdle teeny wee bit?


(capriciousParsely) #23

It might just be there for a feature for those who want to have an easier time aiming. Not everyone is accustomed to such a fast game maybe. Personally I would recommend rebinding that button. Unless you play Sniper.


(avidCow) #24

Easier time aiming if you’re accustomed to ADS, I suppose.

obscured vision, jarring sight-hop, reduced awareness, slower strafing…

I play at 75 fov and ADS isn’t significantly different. Slightly bigger targets, plus a boat load of downsides.


(brawnyJester) #25

Hence why it’s a noob trap because its actually not useful for a lot of weapons and situations.

It might be useful if there wasn’t a movement penalty and you traded FOV to hone in on a singular target for a quick pick instead of the current implementation.


(Runeforce) #26

[quote=“avidCow;20027”]Yes, but what does ADS and crouch actually do for aim? Anything? Even if it’s a widdle teeny wee bit?
[/quote]

Shhh! It’s a secret! Don’t go on a server (or load up the training map) and use ten seconds to find out for your self!


(brawnyJester) #27

Dirty Bomb is meant to be played mostly by shooting from the hip unless you’re very far away/sniping- straight from the devs. However, playstyle is playstyle. If you’re comfortable with using ads and good at it, by all means.

If that’s the case why put in an option that makes modern fps players “comfortable” while actually being detrimental to their gameplay in the long run?

And whats the point of the ADS for rifles if the game had fall off damage as it should?


(avidCow) #28

[quote=“Runeforce;20043”][quote=“avidCow;20027”]Yes, but what does ADS and crouch actually do for aim? Anything? Even if it’s a widdle teeny wee bit?
[/quote]

Shhh! It’s a secret! Don’t go on a server (or load up the training map) and use ten seconds to find out for your self![/quote]

Look at me! I can make snide remarks!

You don’t think I’ve already done that? I’m just looking for clarification.


(triteTongs) #29

[quote=“brawnyJester;20044”]
And whats the point of the ADS for rifles if the game had fall off damage as it should?[/quote]

Because I enjoy it.

Is seriously that hard to understand? People have different playstyles. People enjoy doing different things. No one is forced to do one thing or another. A noob will always be a noob, even if you take away ADS.

None of the Dirty Bomb videos show ADS (one video mentions to aim from the hip) so I absolutely have no idea how you came to the conclusion that Dirty Bomb’s ADS will “possibly bring in call of duty players”.

You will be playing against people your skill level in matchmaking anyways.

None of this affects you. Your arguments are blowing my mind.


(Runeforce) #30

Then I trust, unlike the OP, you have it figured out.
Besides testing it, the patch notes are a good source of information.


(brawnyJester) #31

[quote=“triteTongs;20048”][quote=“brawnyJester;20044”]
And whats the point of the ADS for rifles if the game had fall off damage as it should?[/quote]

Because I enjoy it.

Is seriously that hard to understand? People have different playstyles. People enjoy doing different things. No one is forced to do one thing or another. A noob will always be a noob, even if you take away ADS.

None of the Dirty Bomb videos show ADS (one video mentions to aim from the hip) so I absolutely have no idea how you came to the conclusion that Dirty Bomb’s ADS will “possibly bring in call of duty players”.

You will be playing against people your skill level in matchmaking anyways.

None of this affects you. Your arguments are blowing my mind.

[/quote]

What happens when people complain on the forums during open beta that ADS is useless in most closerange/midrange fights? You already hear of people in this thread that have unbinded the button or remapped it.

Are you going to say that the feature doesn’t need to be rebalanced because it’s “just there to give people a choice” even when the choice itself is said to not be optimal in most situations by the developers? In most games with ADS the feature is meant to be an equalizer for people with shit movement because your opposition AND you are going to be standing still. This isn’t what Dirty Bomb is.

They lose nothing by removing it and clearing the game of needless bloat. Or they go against their own philosophy and make it mandatory for weapons by adding stupid spread/recoil mechanics in a game that’s supposedly about freedom of movement. Do you really want to be inaccurate unless you are standing still looking down your iron sight? Also please correct me if I’m wrong but what’s the point of having both a crosshair and an ironsight? Call of Duty doesn’t have a cross hair outside of ADS right?

In terms of game design whats the point of having a feature that you don’t want players using “most of the time”

None of the Dirty Bomb videos show ADS (one video mentions to aim from the hip) so I absolutely have no idea how you came to the conclusion that Dirty Bomb’s ADS will “possibly bring in call of duty players”.

Cool so we can remove it from the game. Or maybe it should bring into questioning why it’s even a feature to begin with.


(Szakalot) #32

a) it is useful for specific weapons: Arty’s Dreiss, RedEye’s default gun, shotguns
b) it is useful at long range.

Some people unmapped it - good for them, good luck though trying to ping people at a distance with an SMG.

It has its uses, so don’t see reasons as to why it should be removed.


(Gi.Am) #33

Honestly you are arguing just 'cause at this point.

ADS has its uses in Dirty Bomb (as everybody told you already) that is why it’s there and why it should stay.

Yes it is situational but your argumentation is flawed.

Picture the Official Forum of a ADS Focused Shooter and a tread like this.

[i]"Hipfire is an extreme NOOB trap and counter intuitive.
It is a useless mechanic that only works in close combat situations, that are very rare.

The existence of this feat. gives new players the impression that they can run and gun, but they just get mowed down by skilled tacticalshooter veterans.
The developers hate Hipfiring so much, they even removed the crosshair from the game. So clearly Hipfire is only there to attract those arena FPS Gramps that ruin the gameflow of our tactical shooter with all their running around."[/i]


Games vary in flow and mechanic. If you are new to a game you have to learn what works and what not. What is effective and when it is effective.

Same for every game.

Removing features just because it is sometimes painful to watch a skyhammer ADS crouching from spawn all the way up to white chapel is not the way. Politely pointing out that sprinting and hipfiring is what he wants to do most of the time is.

Knowing when to ADS and when not is part of mastering this game. Taking ADS out is dumping the game down for player accessibility.

BTW.

Better take out all the abilities then. Because thanks to all those pesky cooldowntimers SD deliberately build in I can’t use them “most of the time”


(Mustang) #34

[quote=“brawnyJester;10796”]2.Does it provide any kind of advantage over strafing + hipfiring? Nope

3.Does it give you accuracy bonuses in regards to recoil/spread? Nope[/quote]
Didn’t read the entire thread but in-case you weren’t aware (clearly you aren’t from your post) it does have “an” advantage over hipfiring and that is increased accuracy, it’s upto you if you want to sacrifice movement for accuracy, I’d say it’s pretty situational but many times a game if I get the drop on someone or am shooting at range or using a particular weapons with bad spread then I’ll switch to ADS, it’s not a requirement to use like a CoD, but neither is it as simple as W:ET’s zoom, no likey no lighty.