AI?


(reaply) #1

Hey, is AI possible for ET, without taking a slot?


(stealth6) #2

I think it is didn’t eastfront have this?


(reaply) #3

I never seen anything from eastfront, so I don’t know :P.


(th0rn3) #4

It is impossible. It was back in RTCW, but now it’s not. Depending on what you are trying to achieve it can be made from models and lotsa’ scriptin’. Yar.


(reaply) #5

I was hoping to re-try doing my zombie mod… all I needed was some AI I was just hoping I could make it without actual BOTS so 10 clients can play with endless number of zombies. And a modeler to just model a weapon into hands.

I do realize someone has said to me in the past that there is a zombie mod, but it is not really a zombie mod. Zombies do not use miniature medieval axes -_-.


(merlin1991) #6

hm afaik the networkcode will make this really hard, you could try to put zombies into entites, but that would make them count towards the entity limit (1024 I think) or you manage to somehow transfer the information otherwise, but I don’t know how you would do that (the mod interface doesn’t expose too much of the engine)


(BackSnip3) #7

Yes it has that with a limit of 256 NPC’s,should be enough :smiley:
Ask them how they did…