is it possible to calculate how far a character can move within a single turn or does it differ depending on the special ability’s strenght? anyways, I would be happy with any information about the individual characters’ agility, I got some coins saved up and I am not sure who to buy
agility
Heavies have 18AP, and take 3 points to move per tile.
Mediums have 14AP, and take 2 points to move per tile.
Lights have 12AP, and take 1 point to move per tile.
Weapons affect how many Squad Points a soldier costs to take into a match, but not their movement speed (though bear in mind that bigger weapons take more energy to fire and so cut right into the amount of points left over for moving).
You can tell if a recruit is heavy/medium/light by their AP and health.
Heavies have more of both, but cost more to move (3 AP per square). So they excel at standing still and shooting lots (since cost to fire is the same across all body types).
Lights have the least health / action points but move really quickly (1 AP per square) and are good at getting to places quickly, but with the lower energy they shoot less so they’re far better at moving out of cover, firing once or twice and then hiding again, especially since they can’t absorb the punishment like a heavy can.
Mediums are in between the 2
[QUOTE=Domm;423396]Damn Koprl, are you VIP?
got 3 devs to support you!
lol ;)[/QUOTE]
at the time when I’m rich, I try to buy with real money lol
Is there any differences in the ability to soldiers who have had the maximum level with a minimum level?
examples: Dave - no difference when Dave first time we’ve bought with a maximum rank