To be honest just don’t do what MW2 did. respect that PC gamers want something different to Console gamers and provide the industry standards and you will be going the right way. Activision-Blizzard and IW are just greedy corporates that want money. Sadly a lot of people went and bought the game anyay and now they know they can get away with it they are considering charging for online play like MMO’s. LOL crazy i tell you.
The reason it has done well is because of the huge marketting campaign and the fact that COD is an established series. MW2 used to be called Modern warfare 2 but they found it hard to market so they included COD as well. It will be interesting to see how long those figures stack up after everyone has got over the initial release. I wonder how many are PC user playing MP compared to Console gamers.
If Brink were to do something similar than it would be Suicide. I doubt that SD and Bethesda have the same budget for marketting that was availble for COD so Word of mouth is paramount. Make a good game with a decent ad camapaign and i think the game will do well. A demo and game footage is vital though.
(concerning cheating) The problem with MW2 is that the engine was very similar to COD4 with very few changes. obviously all hackers have to do is change the code abit and all the old cheats that worked in COD4 work in MW2 so it’s not necessarily VAC’s fualt that the game got hacked so soon. The same happened with Wolfenstein because it uses Id tech 4 the same as ETQW which is very old.
No dedicated servers is also a problem. No admins = no people to police servers and since VAC takes awile to ban people (which it is good at) there is the percieved perception that cheating is rife.
If I remember correctly arn’t SD using the same engine as ETQW only modified? What plans do you guys have to combat cheating considering that hackers have been creating cheats for the engine for a long time by now?