@ImSploosh said:
Man… Execution was the only mode where you could truly show off your shiny skins. People would spec you just to see your beautiful gun. It was also the only mode where you could mess around, but have an intense game at the same time. Objective/Stopwatch just isn’t the same. The feeling is just completely different. I’m sure one of the main reasons people didn’t play it as much was because there was only 3 maps for it. We really needed more, especially without all of the invisible walls they started adding after they updated them. RIP.
I actually didn’t play it much because it felt awkward as a game mode in an Objective Shooter like Dirty Bomb. It was basically Team Death-match with tacked on optional objectives as an alternative win method. It flat out did not fit or belong in a game like this.
Sure it was something different and that gave a needed change of pace, but we can achieve the same thing through a game mode other than Execution. Heck, with talk of a PVE mode that’d already be a change of pace without straying too far from the things that make DB what it is, we really don’t need it in this game. Since the primary complaints about its removal are based on how it provided a change of pace maybe we, as a community should try thinking of game mode ideas and suggest them?
Just saying, the developers made the choice to remove it. Heck, even if it was reintroduced into the game I wouldn’t play it, save for missions on occasion. At the end of the day we need to stop beating a dead horse and turn our eyes to the future, not the past; which is where Execution mode currently is and I personally hope it remains.