Been messing around with some advanced binding in Dirty Bomb using the tips on [this page](https://udn.epicgames.com/Three/KeyBinds.html#Key bind aliasing).
I’ve been able to recreate some of the popular binds and toggles from Enemy Territory, such as teamsays for"need medic", “need ammo”, and an fov toggle.
You will need to open the file in this link (C:\Users\YOURNAME\Documents\My Games\UnrealEngine3\ShooterGame\Config\shooterinput.ini) and paste these binds at the end of the following section (don’t forget to make the file read only when finished).
[ShooterGame.SGPlayerInputPawn]
Unfortunately, I don’t think it’s possible to bind the vsays (at least i have not figured it out yet). I have put the keys I use in bold. To map these binds to your preferred key just change them out. For a full list of map-able keys and other unreal bind tips check out the following link;
https://udn.epicgames.com/Three/KeyBinds.html#Key bind aliasing
Team Says:
Bindings=(Name="NumPadNine",Command=“Teamsay Need Medic!!”,Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
Bindings=(Name=“NumPadEight”,Command=“Teamsay Need Ammo!!”,Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
Fov Toggle:
Bindings=(Name=“PipeC”,Command=“FOV 105 | setbind MouseScrollUp PipeD”)
Bindings=(Name=“PipeD”,Command=“FOV 90 | setbind MouseScrollUp PipeC”)
Bindings=(Name=“MouseScrollUp”,Command=“PipeC”)