Last evening I’ve played a couple rounds of BRINK; it was nice. There’s still one server with a reasonable amount of players. But to the point; I still felt fresh, and good after a couple matches; like allways. I’ve never had any headache/feeling-sick issues with BRINK, so I was thinking, that somewhere between the character speed of a light BRINK-character and DB’s soldier is a margin, where my brain, somehow, can’t handle it anymore.
I had a lot of theories in the past, of what exactly causes this “me feeling bad after only a few matches of DB”, and now I’m quite convinced, that it has to do with a), the movement speed of the char and b), the way your char moves. And since I have the most issues with TF2, Borderlands and DB, I think the combination of a really high pace cobbled with a very “floaty” movement style can cause issues for some people. Extreme lighting effects and head-bob will, of course, multiply the negative effects, but aren’t the cause for those effects in the first place; I’m pretty sure about that now.
So my thinking was; b), the movement style, can’t, or shouldn’t, be changed individually(the way it allready is), but a), the max character speed should be adjustable with a slider, like the mouse-speed. Where 100% is the normal speed. Of course, one shouldn’t be able to go beyond that, but below that.
I don’t see where anyone would have a disadvantage, or an unfair gameplay advantage from such an option.
PS: I’ll come back to edit this post a bit later, but now it’s lunch-time.


