Let me start off by saying I’m only level 59 in-game so no, I haven’t been around as long as some of y’all. As we get closer to 1.0 launch, I wanted to make one last attempt to address the #1 issue I have with the game: the lack of endgame content. At level 59 I’ve unlocked every merc, have the best loadout for each, have cobalts for every merc I want them for, (even multiples with different loadouts for a few) and have special editions stacked to the teeth. I’m “done”. There’s really nothing else for me to spend my credits on or work towards beyond the seasonal events that give me something to spend my credits on. (like Melee Mayhem thanks SD!) But seasonal content goes away and doesn’t last that long. In my opinion, we need a more permanent option to the pointless grind once mercs are unlocked.
The idea I have suggested once or twice in comments on other posts is add merc missions: specific goals or challenges to complete with each individual mercs which give rewards like rads, credit boosters, and ultimately a merc specific trinket and skin ONLY unlockable through completion of these challenges. Things like: get 500 frag grenade kills, disperse 10,000 health with healing pulse, revive 5 mercs in 30 seconds, etc.
This is already implemented in a way in the medals system but the rewards for getting these medals is simply score boosting which boils down to xp and credits which are fine, but neither of them are good for anything beyond stockpiling till the next seasonal event. There should be something more to do in the game beyond unlock all the mercs and get a few loadouts.