Additional suggestion for aura


(alertRidge) #1

Hello,

I thought about it and I think it would be really interesting if aura’s healing station ALSO heals enemy players. I don’t know about exact values (maybe it should be slower for the enemy), but it would give interesting fights. If an aura player camps with the station it would be fun to jump in as for example proxy and get a more balanced fight. Its good for both sides, and a nerf for both sides (considering both teams have an aura player).

Really curious about what people think about this, and why.


(vdll) #2

The idea is plain hilarious, but I’m afraid it would outright kill Aura as a class.


(alertRidge) #3

I think it encourages players to think about their health station placements for the team. This is a teamplay based game right? Even though this isn’t the reality right now.

The idea of placing the station a few meters back, or behind a corner is better in my opinion than deploying the station in front of the enemy.


(DadoPeja) #4

[quote=“alertRidge;16040”]I think it encourages players to think about their health station placements for the team. This is a teamplay based game right? Even though this isn’t the reality right now.

The idea of placing the station a few meters back, or behind a corner is better in my opinion than deploying the station in front of the enemy.[/quote]
They nerfed the station so it needs few sec to start healing, i don’t think any new stuff are needed for her anymore. Also making enemy players heal on our station - lol - why would they need medic in their team then? -.-


(Szakalot) #5

hp station used to heal enemies and it made for ridiculous fights with nobody dying