Additional Graphics Settings - Help Wanted!


(fishbone_) #121

Once again, IT IS NOT AN ADVANTAGE IF EVERYBODY CAN TWEAK.
Though, you cannot be godlike with only a small config tweaks, it just helps having good feeling (smoothness, stability, visibility) in the game, and it’s down to preferences. You don’t like to tweak, we do.

And to add a last comment, wanting more freedom and customizations to configure the game is not selfish, it’s quite the opposite actually.


(DarkangelUK) #122

[QUOTE=fishbone_;535425]Once again, IT IS NOT AN ADVANTAGE IF EVERYBODY CAN TWEAK.
Though, you cannot be godlike with only a small config tweaks, it just helps having good feeling in the game.

And to add a last comment, wanting more freedom and customizations to configure the game is not selfish, it’s quite the opposite actually.[/QUOTE]

I was wondering when a ‘types in caps’ person would show, yay

I explained it before, though granted you probably weren’t here to see it. No game company will add a setting that makes their game look like crap, none. SD have a certain level of integrity and aesthetic they want to maintain, and adding a settings level that makes it look like a 1990’s shooter with blurry flat textures and no effects goes against that level of integrity. I don’t blame them either, and pandering to a loud minority group isn’t high on their agenda. Again the fact they’re even making a bare minimum settings option is more than 90% of established studios would do you for… the rest would ignore you or laugh and tell you to get to hell.

And yes, it is being selfish. The only reason you’re asking for it to be added to the options is because they’ve been limited on the config, the reasons were stated and you’re not happy. I know fine well none of you would be on here lobbying for those to be added to the in-game settings if you could still dick around with the ini till your hearts content. Lol such heroes.


(Protekt1) #123

[QUOTE=fishbone_;535425]Once again, IT IS NOT AN ADVANTAGE IF EVERYBODY CAN TWEAK.
Though, you cannot be godlike with only a small config tweaks, it just helps having good feeling (smoothness, stability, visibility) in the game, and it’s down to preferences. You don’t like to tweak, we do.

And to add a last comment, wanting more freedom and customizations to configure the game is not selfish, it’s quite the opposite actually.[/QUOTE]

By that logic hacks should be allowed because everyone can use hacks.


(mti_) #124

I did not intend to put words in your mouth i used “some sort of cheat” to describe an unfair advantage.
Still dont really see why non-hardcore competitive players can not appreciate being able to get the game to look the way they want to.
I personally know for a fact that on weaker machines there is FPS issues so I would not call people claiming that a liar.
If you pollute your screen with high res textures and loads of PP effects then you will sturggle to see clearly. That isnt a new issue and not one this game will solve. Its about approaching the issue in a sensible way rather than claming that everyone who shoots you must be using some cheaty config because they are the ones that suck and need to learn to play.


(DarkangelUK) #125

[QUOTE=mti_;535430]I did not intend to put words in your mouth i used “some sort of cheat” to describe an unfair advantage.
Still dont really see why non-hardcore competitive players can not appreciate being able to get the game to look the way they want to.
I personally know for a fact that on weaker machines there is FPS issues so I would not call people claiming that a liar.
If you pollute your screen with high res textures and loads of PP effects then you will sturggle to see clearly. That isnt a new issue and not one this game will solve. Its about approaching the issue in a sensible way rather than claming that everyone who shoots you must be using some cheaty config because they are the ones that suck and need to learn to play.[/QUOTE]

I don’t see where this attitude of deserving the ability to have the game ‘look the way they want to’ has come from, as very few games these days allow you to butcher the graphics settings in such a way, many are crying that a self-entitled right has been removed that barely existed in the 1st place. There has to be a relative realism maintained as well, there’s an explosion, and explosion gives off explosive effects… of course it hinders the view when its going off, thats what an explosion does. Everyone gets it, everyone has to deal with it, it’s part of the game and I’m bamboozled why people think it shouldn’t be. Walls are part of the game and they hinder the view, should we just make them transparent as people struggle to see clearly because of them? Such silly, baseless arguments. SD are trying to approach the issue in a sensible way, you’re in a thread where they’re actively trying to get as low as possible config in the game for all… but again not so low to sacrifice the values they want to maintain.

People with weaker machines need to accept the fact that they have weaker machines, and it’s not the devs responsibility to sacrifice their games aesthetics just to help them gain a few fps. Sorry but I was on outdated hardware, 1st gen i7 820 and a 570GTX which is about 6 years old and I maintained 60+fps on low with 0 config changes. I knew it was time for me to upgrade if I wanted better performance, I didn’t lay blame on the devs for my poor hardware even though it could have been very easy to do so, especially since there’s still optimisation going on.


(BomBaKlaK) #126

[QUOTE=DarkangelUK;535433]I don’t see where this attitude of deserving the ability to have the game ‘look the way they want to’ has come from, as very few games these days allow you to butcher the graphics settings in such a way, many are crying that a self-entitled right has been removed that barely existed in the 1st place. There has to be a relative realism maintained as well, there’s an explosion, and explosion gives off explosive effects… of course it hinders the view when its going off, thats what an explosion does. Everyone gets it, everyone has to deal with it, it’s part of the game and I’m bamboozled why people think it shouldn’t be. Walls are part of the game and they hinder the view, should we just make them transparent as people struggle to see clearly because of them? Such silly, baseless arguments. SD are trying to approach the issue in a sensible way, you’re in a thread where they’re actively trying to get as low as possible config in the game for all… but again not so low to sacrifice the values they want to maintain.

People with weaker machines need to accept the fact that they have weaker machines, and it’s not the devs responsibility to sacrifice their games aesthetics just to help them gain a few fps. Sorry but I was on outdated hardware, 1st gen i7 820 and a 570GTX which is about 6 years old and I maintained 60+fps on low with 0 config changes. I knew it was time for me to upgrade if I wanted better performance, I didn’t lay blame on the devs for my poor hardware even though it could have been very easy to do so, especially since there’s still optimisation going on.[/QUOTE]

This ! 100% full support


(mti_) #127

I would never expect anyone to sacrifice their “artistic vision” (god i hate this abused term) to satisfy lower end machine owners. On the other hand this is a f2p and most importantly more should be possible on the engine. I dont talk about removing smoke or particles. I feel like most people mention texture quality and post processing effects which are low impact things anyway. You make it out as if enemies are incredibly hard to spot which due to an artifical orange glow has already been taken care of by the devs in the very concept stage.
The games that did take off competitively have often featured the possibilty to change a lot of settings in the config. You seem to obsessed with the thought that some public players might feel wronged when they find out that there is customization that it shouldnt be available to the competitive scene in the first place. And “in moderation” is a term we are very much trying to define here.
You talk from an impractical, moral stand point and disregard the actual wishes (and arguably needs) of (part of) the community.


(DarkangelUK) #128

[QUOTE=mti_;535437]I would never expect anyone to sacrifice their “artistic vision” (god i hate this abused term) to satisfy lower end machine owners. On the other hand this is a f2p and most importantly more should be possible on the engine. I dont talk about removing smoke or particles. I feel like most people mention texture quality and post processing effects which are low impact things anyway. You make it out as if enemies are incredibly hard to spot which due to an artifical orange glow has already been taken care of by the devs in the very concept stage.
The games that did take off competitively have often featured the possibilty to change a lot of settings in the config. You seem to obsessed with the thought that some public players might feel wronged when they find out that there is customization that it shouldnt be available to the competitive scene in the first place. And “in moderation” is a term we are very much trying to define here.
You talk from an impractical, moral stand point and disregard the actual wishes (and arguably needs) of (part of) the community.[/QUOTE]

Gonna be honest here mate I don’t know where you’re getting half of this from. It’s not as much ‘artistic vision’ they want to maintain, its more just not looking like utter crap that they don’t want to peddle. F2P or retail, that’s no excuse for anything you’re asking for, I think you’re actually making reasons up now ans scraping the barrel. You’re right, the texture quality has low impact below 256, which is why its capped at that, which helped me come to the conclusion that people just want to see the enemy better and nothing to do with ‘I want more fps’ that they’re pretending is the reason.

You make it out as if enemies are incredibly hard to spot which due to an artifical orange glow has already been taken care of by the devs in the very concept stage.

I really don’t know if you’re trolling here or not, you say that its difficult to see because of texture detail and ‘clutter’, then proceed to claim that I make out as if its difficult to see the enemy? You know I’m the one that’s happy to retain decent quality textures, right?

The games that did take off competitively have often featured the possibilty to change a lot of settings in the config. You seem to obsessed with the thought that some public players might feel wronged when they find out that there is customization that it shouldnt be available to the competitive scene in the first place. And “in moderation” is a term we are very much trying to define here.

Arena games added the likes of brightskins because that was the choice of the developer, the game would still survive on its gameplay merits regardless of this. You make it sound like those games were successful purely because of this which is flimsy reasoning. Public won’t feel wronged at all, the reason being is because they wont know they’re playing against someone that can see them a mile across the map when they can’t. They will however feel pissed off when they’re getting downed easily from a distance because of it and it’ll drive some away. They may think its because they just arent good at the game or joecomp is much better, when really it’s because joecomp was dicking with the config to see him easier (again, SD won’t add crapconfig as an in-game option, let it go so no the average pub player won’t have the same settings).

Your last point is a load of crap, honestly mate its nonsense. First of all, those ‘wishes’ don’t reflect all of the community, they probably don’t reflect 1/4 of the actual player base, I could probably count the vocal minority on two hands. Secondly they’re based on selfish reasons, they’re not necessary to play the game what so ever and definitely aren’t classed as a ‘need’ at all. You’re now playing the drama-queen card, being pedantic and your arguments are so frivolous I’m actually questioning the general age of the average comp player… or maybe I’m just getting too old for this whining bull****.


(Szakalot) #129

You must spread some Reputation around before giving it to DarkangelUK again.

thrice


(Nail) #130

[QUOTE=Szakalot;535443]You must spread some Reputation around before giving it to DarkangelUK again.

thrice[/QUOTE]

covered that for you, well and me too


(mti_) #131

I am by no means trying to troll you or diminish this game.
You are fairly vocal and categorical about this issue which is perfetly acceptable. I think both of our oppinions have been made clear and while you might choose to ingore ours (or mine in this case) I think that the statements are clear for everyone to see and maybe the people who do make the decisions can find some valuable input in both of them.


(chickenNwaffles) #132

Some people forget that we are playing dirtybomb and not eyespy :x

Every patch, I have been getting worse fps (down to about 100 with oneframethreadlag off) and it’s no coincidence that every patch they have been clamping configs even more.

I may be the only one to say this, but I really don’t give a **** if player A is using flat textures and player B is using ultra textures; to me it makes no difference in terms of gameplay, as we are playing a fast paced shooter with bright orange player models, not a ****ing game of eyespy.

I use higher graphics settings in sc2, league, cs go, and many other games when I can, and I rarely suffer from the increase of clutter that the higher graphics settings entails.

To me, most of the people that complain about flat textures are just players that look for any excuse they can for their lack of skill and how player A is only better than player B because of his config; yea, they are whiny keyboard warriors xd

There are tons of players across many games that use higher graphics settings over lower ones just because they prefer it, which leads me to the conclusion that graphics settings (whether YOU see it as an “unfair” advantage or not) are a preference, and if PKD were to get 200 fps with ultra textures, they would still beat almost every team easily. You want to know why?

Skill > configs

Please, use simple logic when tackling problems like this; yea looking through smoke and **** is broken, but making the walls one texture is fine (at least to me)

I would be glad to play with higher settings all the time (in fact, the player models glow a brighter orange and are easier to see with higher graphics) if I got a stable 144+ fps with OneFrameThreadlag set to false, but sadly this game was made on a 10 year old engine and is poorly optimized.

> removing clutter makes you instantly a better aimer

kek

Do people actually believe this ****?


(Protekt1) #133

Rremoving visual clutter so you can focus better on a target quite literally does make you a better because you’ll have an easier time distinguishing the character’s exact positioning from the background. It is actually fairly simple logic. You’ll notice and react to players faster with a bland background compared to players on a textured and/or cluttered background.

Claiming skills > configs… just shows you’re either completely missing the point or you’re just strawmanning. Of course skills > configs. That doesn’t mean configging gives no benefit or advantage over people not doing it. And just because everyone can do it, doesn’t make it fine. Some people, as you put it, prefer higher graphic settings. But if they’re disadvantaged compared to players who do use config edits, that is a very real cause for concern.

Whether configging is a preference or not, that doesn’t make it fair for the aforementioned reasons.


(ToonBE) #134

This thread was actually a troll by SD. We gave them all the ini tweaks so they didn’t need to search for them. Next they clamped them to values they seemed fit. Stupid to think they would make them all available in the settings menu.

gg wp SD… :wink:


(fishbone_) #135

Except that cheats are illegal for the main reason that it is not you playing but a bot.

[QUOTE=DarkangelUK;535438]
Arena games added the likes of brightskins because that was the choice of the developer, the game would still survive on its gameplay merits regardless of this. You make it sound like those games were successful purely because of this which is flimsy reasoning. Public won’t feel wronged at all, the reason being is because they wont know they’re playing against someone that can see them a mile across the map when they can’t. They will however feel pissed off when they’re getting downed easily from a distance because of it and it’ll drive some away. They may think its because they just arent good at the game or joecomp is much better, when really it’s because joecomp was dicking with the config to see him easier (again, SD won’t add crapconfig as an in-game option, let it go so no the average pub player won’t have the same settings).[/QUOTE]

Just for info, it was not the devs that allowed brightskins on game by default but the community through mods (eg Quake series and UT come to my mind).
If they think they are not good enough, they will keep playing the game and be better. Tweaking the configs doesn’t make you instantly better.

That’s for the exact reasons that I can see Quake players wanting to play with Pro players’ config and still being ***** players.

All I can see it that people not wanting customizations and claiming “unfair advantage” either lack of skill just to see an overall fairness or just don’t even have a clue about competition in a fast FPS.

Who cares about that player1 is using a customized config in a pub game ? Don’t tell me that you do because I won’t believe you.


(Smooth) #136

This thread is going in circles now, a lot of good points have been made and I’ll start another thread once we get the ‘Minimal’ settings implemented to ask for feedback.

In the mean time, if players have specific examples of things they’d like to be toned down (for everyone) rather than turned off completely, please feel free to start a thread with screenshots/videos etc.