Super Heartbeat Sensor…
I could not resist calling it that to enrage you all before I even begin, However what I am talking about is as much of a nerf as it is a buff. I suppose the best way of putting it, is simply moving what is low skilled currently to a more high skilled existence. I would like to see the Heart Beat Sensors range reduced by around 30% and only visible to the player that launched it. I would like the HBS to not vanish over time, allowing you to keep it somewhere indefinitely and on tapping Q again, the HBS over charges and spots all the players within a radius 3x bigger then normal for 3-5 seconds. The ability cooldown would only then start to tick down again. Leaving both the player and team without detection for 15 seconds.
This could be used tactically to hide near someones spawn for calling where players are likely to be going, it could be used by a solo sniper to give himself easier targets or it could be used as part of a timing burst to reveal where players are as a fight starts. Requires more skill and micromanagement, less time spotted and also gives players a bigger reason to destroy it.
