there are a few functions which im curious about as far as adding weapons goes.
is there a particular order to the weapons in these functions, or do they work from the weapon names. these are found in bg_misc.c around line 94.
int weapBanksMultiPlayer[MAX_WEAP_BANKS_MP][MAX_WEAPS_IN_BANK_MP] = {
int reloadableWeapons[] = {
ammotable_t ammoTableMP[WP_NUM_WEAPONS] = {
those are the functions, i didnt put all the data in them in here to save room. so is it an order or is linked to the WP_NAME and MOD_NAME.