I have a small map, where the allies start on one side and they have to make it to the axis base and detonate a globe with Axis flags painted on it, and it works as a bsp, so now im ready to make a PK3 file. I have all the textures, in my folder, (everything is orange and black (untextured) in the map, thats good right?) but I don’t know how to make an objective, where the allies have to dynomite a certain section. I tried using the objective entity, but it said it leaked. If you want to look at my map then ask.
Also, about scripting. How much scripting would i need for a basic plan, (allies dynomite axis) and how would i do it?
Thanks.
:stroggtapir: