Hello everybody! I’m developing a project for Rtcw and right now I’ve managed to add some stuff. (even being limited with the polycount and stuff).
I’ve seen a mod called Degeneration with uses atmospheric effects.
I followed the tutorial:
http://www.quake3hut.co.uk/q3coding/Source%20Atmospheric%20Effects.htm
And i got some nasty bugs with cg_Atmospheric.c file. I tried a lot of stuff and when the compile was ok, nothing appeared in the map with the correct atmosphere settings (similar to et worldspawn ones). I’ve got the assets and stuff.
(Problems in
if ( !cg_addMarks.integer ) {
return;
}
being undeclared and stuff like that)
Would you explain me what is wrong and how can i fix it?
Cheers
P.S: If you want to take a look to my project’s source just pm me