Abusing fireteams?


(gonzoboi) #1

I’m thinking about using the Fireteam feature for creating some missions for my mod. But i’m not sure if what i want to do is possible.

For example, one mission would be inspired by movie Black Hawk Down. Imagine that a group of allies are trapped inside a bunker, and they can’t get out of there. They have some ammo and a command post (radio stattion) and they can shoot through windows but they can’t leave the bunker. Axis forces are surrounding the building and they can go into the bunker. Then a second group of allies start far away from there and must rush to the bunker to rescue their mates before they’re slaughtered. If axis manage to blow the command post then allies lose the match.

My idea would be using fireteams extensively for this. FT Alpha would be the bunker group, and no engineers or covert ops are allowed in it (so they have no way to open the bunker Axis door or blow a wall). All members of ft Alpha respawn at a fixed spawn point inside the bunker. FT Bravo can have engineers and covert ops and they spawn always at the other end of the map. If they manage to blow one of the bunker walls then the trapped Alpha group can escape and they win the match.

I think it’s a nice concept and would be funny. But i still haven’t looked at the fireteam / spawning code extensively. Do you think this is doable?