Absurd competitive balancing.


(SilkySmoothNuts) #1

This is a known issue, of course, but I just wanted to provide another example.
When I party up with friends, the game tends to be much more balanced than when going solo, as seen here.
[imgur.com/C4hsdmR](Mid game)
[imgur.com/fU4YZIe](End game)
Looking at the images, 3 of the enemies were level 20+, paired against a team with levels as low as level 6. You can argue the point that levels don’t matter, but any level 20 is going to know the maps, game mechanics, and team play strategies needed in Dirty Bomb better than any level 6 would. And then the rankings, 1 Gold 5, 2 Gold 4’s, 1 Gold 3, and with the teammate that left, I would assume he was unranked, being level 6. The enemy team had 2 Cobalt 3’s and 3 Gold 1’s. I can understand a slight mismatch of rankings and levels, but how does Dirty Bomb matchmaking see this as a fair game? I don’t see how the matchmaking algorithm could allow for this.


(reflectiveVale) #2

and what about these ones:

http://imgur.com/a/c41P4#0