After they re-introduced Phoenix with a brand new awesome-looking animation for his pulse I had really high hopes for Stoker’s ability and honestly I was very disappointed at the flame effects showed on stream, I know it’s a work-in-progress but given how it was showcased on stream I doubt it’s a placeholder. I’m specially concerned about the “friendly fire” one that is completely yellow (c’mon guys really?) the “enemy fire” with the crimson-red effect looks nice and vibrant but the default one is just…unfitting to say the least, heck even a light/soft orange would be better.
I asked Shoe about this during the broadcast and he did mention that the animation is still being looked at and performance was a big factor in the process.
While I do appreciate the effort for making the friendly and enemy fire different. I believe the aesthetic sacrifice is far to big.
If you agree please leave a comment and hopefully this will find it’s way to the devs.
Cheers,
- Sprix
