About on Water's shader


(killpatate) #1

Hello :slight_smile:

by now work on a map ; i have put water, all is working/ok ; then i wanted to do synthesis of my work in order to create some doc in french about “create water brush” ; however my shader is working fine as we see on the screen 1 but on the second there is a bug : we can see through everything and not just water.

So is that cylinder can’t have such a texture? I tested two different textures that i created by applying on cubic brush and they work perfectly.

Thx to Boboy


(Fietser) #2

Maybe you’ve made the water brush too large?


(killpatate) #3

>> To Fiester :
No, the brush have exactly the same size as the circle inside.

>> I guess, curve and patch doesnt’ use these shaders !


(-SSF-Sage) #4

Maybe try capping the patch? In ET it does not show from the other sides, so you need to cap to make more patches that will make it seeing. I guess it’s the same in RTCW.


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