This post is pretty much irrelevant now, see 2nd response. Thanks Rulah!
[I]So originally i fully buffed both Universal and Medic classes, and then today i decided to create a new character that would contain a good combination of both Medic and Soldier.
On playing however i found my keyboard bound abilities for Medic on Character 2 had changed compared to Character 1. This is because on my second character, i hadn’t included adrenaline.
To explain; on my second character… because i no longer had three abilities and only had two… 2 became 1, and 3 became 2… this is fundamentally flawed because when i then go back onto my first character… 2 is still 2 and 3 is still 3.
i.e.
At the moment for medic if you have every ability, your HUD will look like this:
Ability 1 = Adrenaline
Ability 2 = Metabolism
Ability 3 = Speed boost
However, if you don’t equip Adrenaline, your HUD will look like this (every ability moves up +1)
Ability 1 = Metabolism
Ability 2 = Speedboost
Ability 3 = ???
Your HUD shouldn’t move abilities +1 and instead specific abilities should relate to the ability number, therefore just disabling the corresponding keybind/ability.
Ability 1 = ???
Ability 2 = Metabolism
Ability 3 = Speedboost
Thanks! :)[/I]