Good day!
What new can be added into gameplay? What kind of abilities for new (or old) mercs could diversify the game?
I suppose EMI or something like that could be very useful in some situation. For example, you need to push forward through some narrow passage. Enemies use Bushwhacker’s turret, Proxy’s mines and Turtle’s shield. Yes, we know that Thunder’s concussion grenade can stop enemies and turrets. EMI - different thing, it does no harm to mercs but, probably, it could deactivate such devices as turrets, mines, shields etc.
Also somebody could have mantraps to deal damage and stop careless enemy. If we speak about some stunning abilities, we can add an electroshock or something like that. Probably, it could be good ability for suppositive healer who need defend itself.
What do you think about potential of EMI? Which stunning abilties can come in handy?