While I whole heartedly understand that Rhino’s walk-speed with his minigun revved should be slow it seams a bit too slow for the game’s general pace.
his role is to lead an attack and soak up damage or be a good damage taking tank when defending, these two which he can do little of if his enemies aim for his head which in turn is easy to hit due to his almost non-existant speed (with his minigun revved), maybe this could be an augment for him in the near future, as he walks slowly with his minigun equiped, which I think I could be wrong about and even slower still when it is winding up but moves at a decent pace with a melee weapon equipped, I understand this would really go against the character’s downside but he seams practically immobile which does show a lot in many games when someone uses Rhino, making a sort of pocket medic to force feed him medpacks by the bunches an absolute necesity rather than a good suggestion
In Short: Seeing many cases, Rhino, while his walk speed is right for his health category, with his minigun revved he’s practically a sitting duck and can’t soak up damage due to his head being such an easy target, while the downside makes sense, the movement speed with his minigun is too slow.
If there is a speed decrease when the minigun is equipped (Is there or is it the same as him with a shotgun?) it’d be great for it to be the same as if it’s revved, if not (it being revved makes Rhino walk at a snail’s pace) it seams to be too slow.
