A suggestion for rewarding proper gun control


(Coolhand) #21

Yes, you should detect a pattern, because the revival disorientation bug does make TK/revives even more of a PITA. I even started a thread on this topic prior to identifying the disorientation problem, feel free to vent your spleen there (since this thread is about gun control):

http://www.splashdamage.com/forums/viewtopic.php?t=1656


(Formaldehyde) #22

I have already replied in that thread previously.

I think they are related in that neither idea makes any sense in the greater context of this game. RTCW was created as it was for a reason. Same with ET. If the game designers didn’t want people TK/reviving they would change the game. If they wanted people to be punished or rewarded more than they currently are for shooting their teammates they would be.

I happen to like the game basically as it is. Of course everything can be tweaked a bit but I don’t have any major objections to how things currently are.

So feel free to keep posting your ideas but don’t expect me to like them, or agree with them, or even attempt to keep track of how many I think are wacky on a weekly or even daily basis. :beer:

BTW, I do happen to agree with you that there appears to be a problem with stored commands when you are revived. However, I have found that if I don’t do anything until I am completely revived it doesn’t happen. I thnk those sort of issues should be addressed here instead of major conceptual changes.