A question about the official terrain shaders


(SCDS_reyalP) #1

They seem to have


	q3map_normalimage textures/sd_bumpmaps/normalmap_terrain.tga

in the base shader. This image isn’t included in the .pk3s or gamepack.
Was this something generated for each map, or a standard bumpmap for all of them ? :???:

Not having the normalmap to look at, I’m not quite sure what it added to the SD maps. The documentation on bumpmapping is a little sparse…


(ydnar) #2