This is something that I wanted to bring up for a little bit. When playing this game I notice that the scores are mainly driven off of team performance and playing for the scenario or objective. I think that given the way that this game plays the scoreboard would be better if it was constructed with just the player score for when you are in the match instead of showing the kill to death ratio’s along with assists.
The reason why I bring this up is that the game is a team game right, so in a team environment there may be players that don’t have the best k/d ratio but have lots of points because of their help to the team. Now if you are a new player and you come in getting rocked and you see people just completely rolling over you with ratios like 40-4 then you might feel quite disheartened about it. But when you just show a score and player class the player will strive to do what gets them more points (in this case playing to help the team). With the current setup I feel that it drives for a death match mentality and I notice a lot of players going for kills instead of helping the players around them.
Now I do think that the place that kills and deaths may have a place is at the end of the round offering the players to see an advanced scoreboard containing things like kills, deaths and assists.
The main focus of all of this is not scaring off the new players. With just the scores coming up the players will get the hang of playing for the team and they will see their labor reflected in their score. It will also get rid of the COD mentality that your worth is connected with your kills.
In summation I think it would be worth the time to remake the scoreboard to display the players score, ping and class that they are currently playing. And at the end of the round there should be an advanced board option that contains all the other details for the players. I think this would drive a team mentality and in a stop watch fashion the teamwork is very very important.