The other day I was watching PBS of all things :eek2: and they had a nice program about POWs and their escape attempts during the war. This got me thinking about making a prison break map.
I was just wondering how possible it would be to implement. Both on the scripting side and gameplay. Now hopefully with scripting I can set it up so a certain number of allies have to make it to some specific points in the map.
On the gameplay side I’m thinking it could be difficult to balance very well. Considering varying team sizes and skills. Then there’s the different classes that could make balancing tricky. Covert ops could be very important.
Then there’s the story side. How do I explain the allies getting all their equipment and weapons. (kind of hard to smuggle a panzerfaust into a prison if you know what I mean!)
Anyway I just thought I’d post my thoughts and see what everyone thinks…




I really really like the idea of a plane, but I think that would have to go in a second or third map.