Hi all ! My first message here… Usually I always find my answer here without having to post, but since i’m learning about hint and detail brushes I’m having a few problems…
For those who would like to help me you can download my .map here : http://perso.wanadoo.fr/benjaprud/benjamap.map
You can also download the .prt file : http://perso.wanadoo.fr/benjaprud/benjamap.prt
Here is the problem : This is my first testmap and I’d like to learn about optimizing with detail and hint brushes so I turned every brushes inside the walls into detail so I can see more clearly. (next step will be to add some hint brushes or turn some brushes into structural at the best place I can…) But after doing that the BSP still creates a portal in the middle of a room where everything has been turned into detail (in the allied spawn room for those who downloaded the .map file)… This is quite a problem since there is a radio in the next room and during the game when crossing this portal it turns the sound on/off… I’d really like to know how to delete that portal and why it is there…
Thanks to you all, and sorry for my english…






