Hi gentlemen
How is your modding going? I hope all go well.
As title says, I am planning to build some tools to create the model files, such as md3 and mdm. This will help not olly me exporting mdm, but also those who want to replace the models to his ones. I know there are already plans to deal with ET model files and md3 can be used as player models, but this is just my try for me.
BTW, I would like to know what kind of tools do you want if you are interesting in using, a plugin for 3ds max or milkshape? or stand-alone? or just convertor?
I think 3ds max is nice application but cost pretty much. Milkshape costs low, but at this time it does support the multi-weighted vertex which is required for mdm creation. Yeah, stand-alone is good choice but this will be hard try for me and require a lot of time. Convertor itself already exists but is not conventional. And this is something ‘hacking.’
Please let me know your opinion if you dont mind. Thanks.
Regards.

