I’m familiar with how to make maps for Jedi Knight II, however, when translating over to this, I’ve encountered a few problems.
For starters, I’ve followed the newbie map basics at http://www.hummerdesign.com/tutorials/et_start.html and I’ve even added additional WOLF_objective entities next to the spawnpoints… when I join the map and spectate, I can fly around at will, however, when I enter the limbo menu… I freeze up completely… what are the proper parameters for the WOLF_Objective and TEAM_*spawn points?
