A few proporsals regarding today's update


(watsyurdeal) #1
  1. In lobby, allow us to open our cases, that way we don’t have to leave just to open a case we received from a drop.

  2. Before the match starts, allow us to select our mercs, then deploy. Have it be the same for those joining in, once deployed can not change your squad.

  3. Allow people to play with their friends, and ignore auto balance if they want to play on the same team.


(K1X455) #2

[quote=“Watsyurdeal;18078”]1. In lobby, allow us to open our cases, that way we don’t have to leave just to open a case we received from a drop.
[color=“lime”]Agree

  1. Before the match starts, allow us to select our mercs, then deploy. Have it be the same for those joining in, once deployed can not change your squad.
    [color=“green”]Agree; currently implemented in the FTU Sept '15

  2. Allow people to play with their friends, and ignore auto balance if they want to play on the same team.
    [color=“red”]Disagree. Team stacking is not good.[/quote]


(Black) #3

Wait a second, for three that’s just going to allow people who play to together to start stomping on the enemy team due to their cooperation and communication.


(Tanker_Ray) #4

[quote=“Watsyurdeal;18078”]1. In lobby, allow us to open our cases, that way we don’t have to leave just to open a case we received from a drop.

  1. Before the match starts, allow us to select our mercs, then deploy. Have it be the same for those joining in, once deployed can not change your squad.

  2. Allow people to play with their friends, and ignore auto balance if they want to play on the same team.[/quote]

What I’m thinking of duo or over 3 people in group, how about matching the same amount of group in queue?

Ignoring auto balance had been crucial for pub balance always.

Team includes friends versus team with whole random guys are unbalanced… unless MM makes each group meet with each other.

I think group queue systems like League Of Legends might work decent for matchmaking.


(Tanker_Ray) #5

Exactly. Unless those clans or friend-groups face-off the same other groups or clans…


(Black) #6

[quote=“ThunderPro;85557”][quote=“Watsyurdeal;18078”]1. In lobby, allow us to open our cases, that way we don’t have to leave just to open a case we received from a drop.

  1. Before the match starts, allow us to select our mercs, then deploy. Have it be the same for those joining in, once deployed can not change your squad.

  2. Allow people to play with their friends, and ignore auto balance if they want to play on the same team.[/quote]

What I’m thinking of duo or over 3 people in group, how about matching the same amount of group in queue?

Ignoring auto balance had been crucial for pub balance always.

Team includes friends versus team with whole random guys are unbalanced… unless MM makes each group meet with each other.

I think group queue systems like League Of Legends might work decent for matchmaking.[/quote]

Spot on.
Team stacking in public matches can never be ok.

I think the LoL queue group system will work just fine or allowing only 2 or 3 players tops to play with each other.