A couple graphical bugs


(AnonOmis1000) #1

Hey guys. So recently I’ve been having issues with the Bomb Squad augment. In case you’re not familiar, it indicates where enemy deployables are on your screen when you have line of sight. I’ve had a couple issues with it. First, deployables will appear even if I can’t see them. I recall being able to see an enemy Nader’s grenades flying across the screen even though she was on the other side of a building, though I’ve not seen this in a while. I’ve also seen Proxy mines before I’m around a corner to see them. Perhaps this is due to them sticking through a wall or something. One example is the left side attacking route on Trainyard. When you come up the slope to the tracks, often times an enemy Proxy will lay a mine at the corner of the bridge wall. However, I’ve gotten an indicator even before I was around the corner.

Another issue I’ve had with this augment is indicators being persistent after the deployable has been destroyed. For instance, I’ve seen an indicator floating in the are that had been where a Fletcher sticky bomb had attached to an ammo station and blown it up. I’m then often still able to see these indicators through walls all the way from spawn. This makes the augment almost a detriment as they can confuse you, either by being extra clutter on the screen or by making you believe a deployable is there while there actually isn’t.

Finally, I’ve had an issue with Kira’s orbital laser, both mine and other player’s. I’m sure you guys are aware of this one. Beyond the laser simply not appearing, I’ve had it where there is an aura where the laser is being targeted to go after it’s already fired. Another is when I’m using Kira and moving her laser around. I will put the laser down somewhere then move and target another area so it travels there. However, when I target an area, there is what looks like the explosion that happens when the laser first fires and hits the ground.


(NxA_Noxie) #2

Thank you for all the info ~