A change i think should be made to Martyrdom


(sentimentalDime) #1

This has always annoyed me since i started playing, but i’ve only gotten around to making this thread just now.

You know how Nader can drop a grenade on herself if she incapacitated? That’s one of Fragger’s grenades in case you didn’t know.

So here comes to change i think should be made, I think it’s stupid that Nader would be carrying around a Frag grenade, when she specializes in a Grenade Launcher, instead, i think it should be made so when Nader is down, she can drop all of her remaining grenades in the launcher, and it would use those grenades.

Think of it like this: She has a button on her launcher that arms all the remaining grenades in the drum without firing them. Makes a lot more sense to me than having her carry around grenades that she isn’t even using.

I also think this would be a good idea since it would promote actually thinking about using your Martyrdom, as 1 most likely wouldn’t have enough power to kill an enemy, but 2 or 3 definetely would, as opposed to just spamming your F key when down.

Let me know what you think of this


(MarsRover) #2

So what’s your counterproposal of a buff to make Nader balanced again? :slight_smile: Nader IMHO is in a perfect spot right now - viable in both in pubs and in competitive.

Whether or not something is stupid/realistic doesn’t matter.


(CCP115) #3

@Watsyurdeal You gonna chase that copyright?

In all seriousness, this has been suggested before, and I like this a bit more than fragger’s nades. Seriously, the range on that is BS sometimes QQ


(watsyurdeal) #4

@CCP115

Nah, I only chase copyright when someone uses my amazing face…jk, I look like Andrew Garfield with longer hair and nowhere near the same level of fucks given.

But seriously, they should add this, it’d make Nader a little bit less frustrating to deal with.


(Amerika) #5

I think pineapple juggler should work on Martyrdom.


(XavienX) #6

Nader does drop her grenade launcher nades if she gets killed while shooting them in front of her.


(Dawnlazy) #7

Which is extremely annoying :<


(gg2ez) #8

Here we go again. Another Martyrdom change thread.


(toolboxRhyme) #9

It’s almost like people who don’t main Nader all day realize it could use a change.

Or, judging by your new avatar choice, are you playing Phantom now?

EDIT: I had a thread like this last week. This guy keeps showing up just to say what basically equates to: “L2P, Nader is fine.”


(PurpleNurple) #10

Interesting idea, but she’s fine the way she is. I only have a hard time against good naders. Just like I only have a hard time against good vaselines. Most of the time she’s killed from range because she needs to be somewhat far away for her launcher to be viable. If you die from matyrdom is your own fault. When I die from it it’s because I screwed up not because it’s broken. If you want it to make sense just think of that fragger nade as a last resort utility only.


(gg2ez) #11

It’s almost like people who don’t main Nader all day realize it could use a change.

Or, judging by your new avatar choice, are you playing Phantom now?

EDIT: I had a thread like this last week. This guy keeps showing up just to say what basically equates to: “L2P, Nader is fine.”[/quote]

@toolboxRhyme My Squad consists of Nader, Phantom, and Phoenix, thank you for asking.

Still salty?

Funny you say that because I’d say 9/10ths of all the people that commented on your thread said no to your idea even though the majority of them don’t main Nader. Perhaps you’re letting your bias get the best of you.

Yeah, you did have a thread like this last week and it got crushed by a unanimous “NO”. At least this thread has a reasonable suggestion as to just drop a different Nade. To be specific I said what equates to: “the mechanic of Martyrdom is fine”. Perhaps you should stop arguing against it seeing as almost everyone on your thread was against your idea. Cheers mate!


(toolboxRhyme) #12

It’s almost like people who don’t main Nader all day realize it could use a change.

Or, judging by your new avatar choice, are you playing Phantom now?

EDIT: I had a thread like this last week. This guy keeps showing up just to say what basically equates to: “L2P, Nader is fine.”[/quote]

@toolboxRhyme My Squad consists of Nader, Phantom, and Phoenix, thank you for asking.

Still salty?

Funny you say that because I’d say 9/10ths of all the people that commented on your thread said no to your idea even though the majority of them don’t main Nader. Perhaps you’re letting your bias get the best of you.

Yeah, you did have a thread like this last week and it got crushed by a unanimous “NO”. At least this thread has a reasonable suggestion as to just drop a different Nade. To be specific I said what equates to: “the mechanic of Martyrdom is fine”. Perhaps you should stop arguing against it seeing as almost everyone on your thread was against your idea. Cheers mate![/quote]

It was far from unanimous, and there was some actual discussion going on. Unfortunately, people like you continued to post “it’s fine” in the thread and bogged down any chance at actual discussion.

That said, changing the grenade dropped to one of Nader’s grenades instead of Fragger’s would be a good fix.


(MarsRover) #13

Martyrdom is not a bug, so it’s not a “fix”. It’s a nerf, one that is not really needed for Nader. So what’s your proposal of a buff elsewhere to make her balanced again? :slight_smile:

And I agree on the pineapple juggle, but ONLY if you would pick up whole Nader and throw her away :smiley:


(gg2ez) #14

It’s almost like people who don’t main Nader all day realize it could use a change.

Or, judging by your new avatar choice, are you playing Phantom now?

EDIT: I had a thread like this last week. This guy keeps showing up just to say what basically equates to: “L2P, Nader is fine.”[/quote]

@toolboxRhyme My Squad consists of Nader, Phantom, and Phoenix, thank you for asking.

Still salty?

Funny you say that because I’d say 9/10ths of all the people that commented on your thread said no to your idea even though the majority of them don’t main Nader. Perhaps you’re letting your bias get the best of you.

Yeah, you did have a thread like this last week and it got crushed by a unanimous “NO”. At least this thread has a reasonable suggestion as to just drop a different Nade. To be specific I said what equates to: “the mechanic of Martyrdom is fine”. Perhaps you should stop arguing against it seeing as almost everyone on your thread was against your idea. Cheers mate![/quote]

It was far from unanimous, and there was some actual discussion going on. Unfortunately, people like you continued to post “it’s fine” in the thread and bogged down any chance at actual discussion.

That said, changing the grenade dropped to one of Nader’s grenades instead of Fragger’s would be a good fix.[/quote]

OK, in your thread you said that you thought it needed a change because it wasn’t fun or innovative to use. How is this suggestion any different it’s just the same ol’ press F drop a Nade thing.

If by far from unanimous you mean about 3 people asking for a fix whilst the other 40 or so said no, yeah sure! @toolboxRhyme


(toolboxRhyme) #15

[quote=“gg2ez;88553”]OK, in your thread you said that you thought it needed a change because it wasn’t fun or innovative to use. How is this suggestion any different it’s just the same ol’ press F drop a Nade thing.

If by far from unanimous you mean about 3 people asking for a fix whilst the other 40 or so said no, yeah sure! @toolboxRhyme [/quote]

I stand by my opinion that it’s a boring ability that could be changed for something actually fun to use, that won’t change. I’m also positive you didn’t go back to the thread and count each individual person, but that wouldn’t further your agenda on this.

Now, this thread isn’t about changing Nader’s ability for something else, this is just a simple change of making the grenade she drops one of her own rather than the grenades belonging to another merc entirely.

It makes sense, and yes it would be a nerf, but you tell me what you’d like to see buffed about her to balance that out. Let’s see you come up with an idea for once.


(PurpleNurple) #16

@toolboxRhyme That’s not what OP suggested. OP suggested she drop all her remaining nades, not one.


(gg2ez) #17

[quote=“toolboxRhyme;88556”][quote=“gg2ez;88553”]OK, in your thread you said that you thought it needed a change because it wasn’t fun or innovative to use. How is this suggestion any different it’s just the same ol’ press F drop a Nade thing.

If by far from unanimous you mean about 3 people asking for a fix whilst the other 40 or so said no, yeah sure! @toolboxRhyme [/quote]

I stand by my opinion that it’s a boring ability that could be changed for something actually fun to use, that won’t change. I’m also positive you didn’t go back to the thread and count each individual person, but that wouldn’t further your agenda on this.

Now, this thread isn’t about changing Nader’s ability for something else, this is just a simple change of making the grenade she drops one of her own rather than the grenades belonging to another merc entirely.

It makes sense, and yes it would be a nerf, but you tell me what you’d like to see buffed about her to balance that out. Let’s see you come up with an idea for once.[/quote]

Well if it were absolutely necessary (which it isn’t) to choose a buff according to this nerf, it could be easily compromised for by simply returning her movement speed to before she got 120HP (I think it’s like 2.4%). This would allow her to perform better in actual alive combat as to make up for the fact that she would now do worse when downed. @toolboxRhyme

P.S. don’t be a d*ckhead, I’m active on the forums and I do come up with ideas, just not about things as simple and unnecessary to be changed as Martyrdom.

Edit: Actually yes - I did go back and skim.


(MarsRover) #18

I don’t think that’s enough. Dropping a much smaller nade makes Martyrdom totally useless, you can just remove this ability altogether.

Martyrdom as it is now is nearly useless for actually killing people. Its power lies in forcing people to jump away and potentially exposing themselves or breaking from current engagement. Also it’s partially area denial (as in don’t go into CQC with Nader if you can’t escape), which matches her role. Martyrdom with her own nade won’t do any of that.

So what we’re talking here in practice is removing an ability. 2,5% movement speed is not enough.


(gg2ez) #19

I don’t think that’s enough. Dropping a much smaller nade makes Martyrdom totally useless, you can just remove this ability altogether.

Martyrdom as it is now is nearly useless for actually killing people. Its power lies in forcing people to jump away and potentially exposing themselves or breaking from current engagement. Also it’s partially area denial (as in don’t go into CQC with Nader if you can’t escape), which matches her role. Martyrdom with her own nade won’t do any of that.

So what we’re talking here in practice is removing an ability. 2,5% movement speed is not enough.[/quote]

Tbh, I really don’t care as long as Martyrdom stays the same, and I’m sure that 99.9% of the DB community would agree too, I mean seriously, ask the devs what they think, as if they’ll ever change Martyrdom - ever.


(toolboxRhyme) #20

Reread it, can confirm I missed that part. Read it as dropping her own nade, my mistake.

[quote=“MarsRover;88566”]I don’t think that’s enough. Dropping a much smaller nade makes Martyrdom totally useless, you can just remove this ability altogether.

Martyrdom as it is now is nearly useless for actually killing people. Its power lies in forcing people to jump away and potentially exposing themselves or breaking from current engagement. Also it’s partially area denial (as in don’t go into CQC with Nader if you can’t escape), which matches her role. Martyrdom with her own nade won’t do any of that.

So what we’re talking here in practice is removing an ability. 2,5% movement speed is not enough.[/quote]

Honestly the only time I use martyrdom is right before a respawn or if I jumped into an enemy nest of stations/turrets.

[quote=“gg2ez;88562”]P.S. don’t be a d*ckhead, I’m active on the forums and I do come up with ideas, just not about things as simple and unnecessary to be changed as Martyrdom.

Edit: Actually yes - I did go back and skim. [/quote]

Same can be said to you. You bogged a thread down with “L2P”. That kind of attitude is what discourages many people from even posting because they feel like they’ll be treated like crap. That’s why I only got a few other people posting actual ideas in that thread. Take that into consideration in the future.