As in I took that long for each one.
Skyhammer: strike EV back to front for maximum damage
Kira: You can move the laser if you respawn, but it goes in a random direction.
Arty: spam = longer time before you can use a new strike.
Stoker: covering c4 with fire right before death helps stall enemies for your team.
Javelin: rocket can switch modes during flight, also unlimited ammo from her rear.
Fletcher: leading stickies = more direct hits
Bushwanker: Turrets better as an ambush weapon than front lines.
Turtle: Protect your shield from damage until up.
Pheonix: try to die behind cover instead of in the open.
Sparps: charge revivfle before the teamate dies.
Sawbone: Dropping medpacks before firefights gives the team a healthy supply to fall back too. (Also get out of Fraggers rear and heal other people)
Guardy: Skyshield can now set up quicker than arty strikes, use that to an advantage with the ev.
Aura: idk, press q behind cover.
Rhino: Your a fat meat shield, protect the medic.
Fragger: Nades are also useful as temporary c4 area denial
Thunder: Dont have to kill everyone you bang, most people hit will usually hide from you and the area you’re near.
Nader: kill all the generators.