Then we have Crysis 2… 50% of the time you can get into games instantaneously, other times you wait for quite some time to get even a 3v3 going. And a good 75% of the time when you actually do get in a game, the host is from either Japan or Mexico, obviously pretty far away from everyone else because everyone else has 1 red bar.
It’s not just the fact that it’s P2P. Netcoding DOES help. Obviously, the netcoding for Crysis 2 is pure crap. So P2P or not, let’s just hope Brink has some pretty good netcoding.
