This was thought up over the course of 2 weeks.
10
- Name: Quang
- Gender: Male
- Type: Recon
- Age: 51
- Nationality: Vietnamese
- Weapons: Primary: Scoped Gauss Rifle
- Q Ability: RCUAD (Remote Controlled Unmanned Aerial Drone): Quang pulls out a drone controller and a smallish drone. While using the drone he can spot and tag enemies for his team. Can be used for 30 seconds. UAD can be shot down.
- Story:
11
- Name: Alois
- Gender: Male
- Type: Engineer
- Age: 24
- Nationality: German
- Weapons: Primary: FAMAE SAF SMG
- Q Ability: AASAM (Advanced Automatic Surface to Air Missile): Place like a normal turret. When active is fires high speed missiles at incoming projectiles and UADs (see 10. Quang) in it’s range. Used to deflect airstrikes, grenades, artillery, and heartbeat sensors.
- Story:
12
- Name: Ital
- Gender: Female
- Type: Engineer
- Age: 20
- Nationality: Jamaican
- Melee: Revamped Modern Villar-Perosa SMG
- Q Ability: (Contextual) Repair Turret: Can only be placed by objective locations, once placed at one, it will do the objective faster than a non engineer merc, but slower that regular engineers. Useful for clutch repairs, or having an extra defender.
- Story:
13
- Name: Banshee
- Gender: Female
- Type: Assassin
- Age: 26
- Nationality: Italian
- Weapons: Primary: Double Barreled Sawed Off Shotgun, Melee: Scythe
- Q Ability: Skate Charge: Banshee has specialized boots that toggle skates on the sides on and off. With Q toggles, a marker can be aimed to where you want to charge at. Charging makes you move very fast. Useful for exiting and entering battle, and getting up close for Sawed Off kills. Has 15 second cooldown per use.
- Story:
14
- Name: Odox
- Gender: Male
- Type: Medic
- Age: 47
- Nationality: Hungarian
- Q Ability: Numb Dart: Numbs a friendly target, minimizing the damage the take by 50% for 5 seconds.
- E Ability: Purge Dart: Useable on both enemy and friendly targets, causes an immediate 50 damage (or brings you to 10 health if you only have 50 health or less left, it cannot kill team or enemies). After 3.5 second delay, it heals target for 175 health over the course of 5 seconds. Damage taken won’t interrupt healing process. Useful with Numb dart to numb teammate, then purge them so they take less damage, receive as much healing.
- Passive: Remedial Revive: Can revive teammates faster, but not instantly like defibs/REVIVR.
- Story:
15
- Name: Mayda v7
- Gender: Artificial Female
- Type: Assault Recon
- Age: 7 months
- Nationality: Artificial Korean
- Weapons: Primary: AN-94, Melee: Chakram Dagger
- Q Ability: Sonar Pulse: Sends a pulsewave that bounces around in Mayda’s vicinity, spotting any nearby enemies for her and her team.
- E Ability: Reboot: Mayda cannot be healed by conventional medpacks. Reboot causes Mayda to heal fully, but is a 20 second proccess in which she stands still and is vulnerable the whole time.
- Story:
If this is well recieved, I will post their stories, which I already have written for them. I give permission to Splash Damage and Nexon to use/modify any of these ideas if they so choose.