- Anti Cheat
This one’s obvious, but the sooner you get that anti cheat in, the sooner players will be more willing to hop onto competitive mode.
- Competitive rankings
I know a lot of people won’t like this idea, but I think we should reset the rankings for competitive, and have a new system added. How this will work is as follows.
6 Rankings, 5 tiers in each, so we have a total of 30 ranks
Lead 1 through 5
Iron 1 through 5
Bronze 1 through 5
Silver 1 through 5
Gold 1 through 5
Cobalt 1 through 5
How do you go up in rank? Well that’s up for the devs to decide but I think 30 ranks is a good start, and have it be based on score rather than kills or wins. For example, if it’s a team of 5 and they lose, look at the scores, if someone has say, more than 20% of the team’s overall score, they probably are a carry in a sense, and should be moved to higher rank so they get matched with players closer to the skill level, and vice versa. As more players play the game’s population grow, and we’ll get better matchups. Better matchups of course means a more fun and enjoyable experience.
- Competitive rewards
Something else I think people may not like necessarily, but I think a cool thing to add would be rewards for playing competitive. Specifically, I like the idea of adding Merc specific cases.
So say you get a Sawbonez case, well in that case is nothing but Sawbonez cards, with raritys between lead to cobalt.
How it’s rewarded is based what mercs you have in your squad, so if you have Sawbonez, Nader, and Fletcher in your squad, you’ll get a case for one of those mercs.
This way people who don’t have many mercs can get cards for mercs they actually have, while learning how to play the game as the devs intended. Competitive to the core right?
- An in game report system
This should be part of the anti cheat, but then again, anti cheat doesn’t always catch things right away. I think something similar to CS GO Overwatch would be great. This way people can actually watch how people aim and determine for themselves if there is something fishy going on or not. I don’t quite know the specifics of Overwatch, but I think a good model of that will do wonders for keeping this game cheater free.
- An in game scrim finder
Separate from competitive matchmaking, you can get matched against parties of 5 players and play. Or better yet, have it set so people choose a team name, and it gives an average ranking of all the players on the team, so other parties can see what they’re facing before they jump in.
Basically, all I’m trying to get at is if you want to balance your game Splash Damage, focus on giving the competitive community the tools they need to play. Dirty Cups is great and all, but having stuff in game available at people’s fingertips would do WONDERS for this game and it’s population, as well as give you better echo data to make your balance adjustments with.