i really don’t know why you should use something like this… every weapon and game has a different recoil, can the mouse handle all? The Software Updates have to come daily XD
3rd party Recoil compensation.
[QUOTE=krokodealer;494398]i hope, that it is possible to put some kind of a code in game engine, that checks, whether the sight-adjustment was done by mouse or by player.
i dont know this stuff, but how mouse knows how much was recoil? is there a somekind of feedback between game and the mouse?[/QUOTE]
I guess you tell/teach it for each weapon and game yourself…
That stuff looks like its made of $0,02 re-used pepsi bottles and will prob. never work how we imagine.
Oh forgot about the fancy LED.
I am really sad. Not only this Bloody mouse/software provides excellent recoil compensation for most games, it also allows for burst and hold fire fr singleshot and semiauto weapons, it is nice in shape, has superior laser sensor, excellent software in general, nice package extras (extra feet in package, steel feet possible), and is cheap. It will be really hard for most people to resist buying this, so I beg devs do something about that for Xt, perhaps on the xigncode3 side.
Youtube is full of it.
Basically shows how much a rip off the bigger name brands like logitech are. My logitech mouse cost at least 60 bucks and didn’t come with extra feet and it turns out it has a design flaw which makes it unusable from time to time. I had a razer mouse in the past that sucked even harder. That mouse would go into hibernate mode randomly or whenever lifted even a centimeter off the pad. ****ing worthless.
a friend who plays cs:go and is supreme first class was taking about how many blatant cheaters are in the top tiers, and we started having the convo about this garbage right here. was digging around in the reviews and came across this…
“It’s the recoil suppression, among other additions that are cause of concern. The Bloody Headshot V7 teamed up with the Core 3 Software (an additional $20.00 purchase) allows for less bullet drifting when firing and provides an option for a real-time trajectory adjustment along with macro creation and sharing. This allows creation of communities of players who can modify and share their best setups, ideal for specific weapon modification and custom macros that significantly increase the user’s survivability. The danger is that larger budget games like Call of Duty and Battlefield have systems in place to watch for potential cheating in this exact way. If you don’t maximize and implement all of the options though, you should be fine and can make use of the benefits without risk of being banned.”
sweet mother of god…
[QUOTE=shaftz0r;494706]a friend who plays cs:go and is supreme first class was taking about how many blatant cheaters are in the top tiers, and we started having the convo about this garbage right here. was digging around in the reviews and came across this…
“It’s the recoil suppression, among other additions that are cause of concern. The Bloody Headshot V7 teamed up with the Core 3 Software (an additional $20.00 purchase) allows for less bullet drifting when firing and provides an option for a real-time trajectory adjustment along with macro creation and sharing. This allows creation of communities of players who can modify and share their best setups, ideal for specific weapon modification and custom macros that significantly increase the user’s survivability. The danger is that larger budget games like Call of Duty and Battlefield have systems in place to watch for potential cheating in this exact way. If you don’t maximize and implement all of the options though, you should be fine and can make use of the benefits without risk of being banned.”
sweet mother of god…[/QUOTE]
this is sad.
if this is not going to be somehow officially forbidden. and ppl banned in all games by leagues and game developers. then, we need less recoil in weapons, so there is less sense in using this software.
Thoses ****ty ‘players’ will never win a lan anyway so it’s not a big deal. They’ll just keep sucking while other players actually enjoy making progress trough practice. If they like wasting their time by actually doing nothing challenging well good for them.
i only think of cs when i think of recoil, and if we’re talking about cs, no amount of practice will get you even close to the “pros”. kids have been playing that game for YEARS
years, and years, and years, and years. most top players have been playing cs for 10 years. thats contrary to most games.
Well it’s the same for dota/SC/Quake. But I don’t even know what we are debating. Of course the better players have years of practice. I just say that people who actually don’t cheat enjoy to make progress by practice.
no of course, im just saying that “newer” players, have almost no chance reaching the upper tier levels because of how many years people have been playing those games. i feel like dota doesnt fit the convo because moba games are all basically exactly the same. the conversation to me was why people would buy this mouse to begin with. i dont think we’re disagreeing at all, im just just arguing semantics on my day off 
i think there will be no problems in higher tier with these kind of cheaters. but there surely will be a lot of rage and drama in the mid-skilled (and all the way to the low level) tier.
not that i’m against drama…=)
[QUOTE=krokodealer;494765]i think there will be no problems in higher tier with these kind of cheaters. but there surely will be a lot of rage and drama in the mid-skilled (and all the way to the low level) tier.
not that i’m against drama…=)[/QUOTE]
It is true that there isn’t a ton of recoil, but there is still enough that people will cheat.
[QUOTE=krokodealer;494708]this is sad.
if this is not going to be somehow officially forbidden. and ppl banned in all games by leagues and game developers. then, we need less recoil in weapons, so there is less sense in using this software.[/QUOTE]
It is forbidden. The problem is that it’s virtually undetectable. The game can’t detect weather it’s the player or the mouse that is compensating for the recoil, it’s just reading mouse input. I guess the only way to counter it would be to check weather the input is varying from time to time, or if it’s the same every time (ie. not human, a computer). Sadly there’s an easy solution to this, just program the macro to act slightly different every time, bam! Completely undetectable. You don’t need to buy a fancy mouse like that either, just download a macro software (such as AHK) and you’re done! Those are completely legal to use because their not inherently made for cheating (I use one myself). Most gaming mice also have macro support in their driver, so you could easily make a macro there as well so you don’t have to run a third party software. Most modern gaming mice also have on-board memory, so you don’t even need to have the driver software running to take advantage of the macro. In which case, if the macro is good, the only way you can possibly catch weather someone is macroing or not, is to physically test their mouse, which is obviously not a realistic anti-cheat method in an online game.