3 Merc Ideas (Yes, Three)


(NuclearCats) #1

Arc: Offencive
Health/Speed: Equal To Fragger
Ethnicity: Scottish

Primary: TOLEN MP, Empire-9, MP-400

Secondary: M9, Caulden, Sebstaldt .40

Melee: BCK, Stillnotto, Cricket Bat

Ability: Tesla Cannon (Weapon Type)

40 DMG on Body Shot, 90 DMG On Head Shot

8 Shot Horizontal Clip, Individually Reloading, 4 in reserve

A Mid-Range DMR Where when hip fired, fires Slower Projectiles. when aimed, fires HitScan bullets.

Sample Lines:

On A Triple Kill: One, Two, Three, Dead Before Me.

On An Ace: Now Let’s Celebrate With A Beer!

After Defending Or Escorting alone for 15 seconds: What are you doing? Kickin Back a cold one? Get over here!

Instance: Engineer
Health/Speed: Equal To Phoenix
Ethnicity: Korean

Primary: (New)Kriss Vector, Crotzini, KEK-10

Secondary:DE .50, S&W, Simeon .357

Melee:Kukri, Stillnotto, BCK

Ability: Electronics Detector

15 Meter Range, Max Penetration of one wall

Detects Deployables through walls and can Nerf up to two of the deployables, either making them respond slower, or be less potent

Ability: Objective Specialist
Self Explanatory

Sample Lines:

On an Ace:: What Was That? Oh, nothing.

When Nerfing Deployables: They will never know what will let out on ‘em

Valkyrie: Recon
Health/Speed: Equal to Sparks
Ethnicity: American

Primary: FE-LIX, Grandeur SR, MOA-SNPR-1

Secondary: DE .50, Caulden, Simeon .357

Melee: (New) Bayonet Knife, BCK, Kukri

Ability: Reconnaissance Drone

20 Meter Altitude

User Defines the destination of the drone, which is where it flies 20 meters up and spots any enemies that walk to a 10 meter radius around where it flies above, as long as there is line of sight.

Once Deployed, it can’t go to a new location until it returns after a 25 second cooldown. While flying to the destination and returning, it emits a bright light, to any observant player, it should allow it to be noticeable.

Sample Lines:

When Deploying Drone: The Spy is Above Them. Watch Closely little Friend.

On Triple Kill: You see that thing above you, That was me.

On an Ace: I can see those holes from above you, ill text it to you

When getting healed: Thanks, maybe We can go get Coffee Sometime.
Lore:
The Group originated when Arc was the former Head of UtiliSoft, a software that made utilities meant for the latest computers. During a press release, a group of terrorists tried to assassinate him, and the other two, who were body guards at the Center where the press release was, were the first on the scene. After the threat was neutralized, Arc only whistanded injuries in his right arm and eye, and after 2 years of recovery, he created a robotic arm that was equipped with his Tesla cannon. They then decided to work together with the growing influence of the jackal and CDA in london, and their battles. They found the company both of the companies recruited from and enlisted for hire, and that company was MERCserv.


(Your worst knifemare.) #2

1st merc just seems weird, also no assault merc should have MP for primaries. 2nd merc seems a little useful, but a bombsquad Phantom does the job better (stats for Vector?). 3rd mercs drone ability sounds like an airborn heartbeat sensor.


(NuclearCats) #3

The first merc seems to be OP if he had shotguns, it seems good for it to be like sparks, where you should main the ability, and the firearms are used as back ups. The second merc is supposed to be able to nerf deployables, and spot them so the team knows where they are for prefire and you don’t need to expose yourself to do your job. The stats on the vector would be a bit faster than the smg-9 and do the damage of the blishlok with a large mag, but longer reload. The third merc is meant to be a quick scan and rush, as if you place it in, it will likely get seen and shot, so it is a distraction, and then rush your team in. And it can be recalled to reuse it if it isn’t shot.


(NuclearCats) #4

I didn’t want the drone for valkerye to be like a satilite, that had no real counter apart from get into a roofed structure, which can be difficult when at areas like Dome Objective 1, Trainyard objective 1, or chapel objective 3. i wanted it to have it’s place, like on underground Objective 1 and Midway(Halfway of 1 and 2) and other large areas like chapel’s straightaways and trainyards unroofed areas, while still having counter-play and not having it be unable to affect the entire map at the same time.


(Naonna) #5

The tesla cannon sounds like the Granduer SR. It has the same body shot damage and 10 more head shot damage, for some reason.

The detector sounds like a mix of the EMP and Vassili’s spotter.

Drone - OH GOD NO! Q~Q I’ve explained this so many times… Go read one of those posts.

On another note, the character designs and details aren’t bad. Theme-wise, I don’t mind them in the game: just not with these abilities.


(NuclearCats) #6

the tesla cannon, what it could be is instead of the granduer SR, it has a better per shot recoil, making it more viable to hipfire, but requires skill to use, and that you need to know when ADS is needed for fast moving targets, and hip firing in CQB

Fore the detector, it is meant to be a debilitation, not a straight shutdown like a Sombra hack in Over watch for Torbjorn’s turret, but a hard to detect crack on the defenses, and allowing your team to push with an advantage.

For Valkerye, what if the drone was changed from an aerial drone to a sensor that detects when enemies pass through it, and tracks them for 6 seconds, and can be deployed up to 3 at once, good for locking down flank routes for your team to know where a team is passing through. the sensors would have a 30 second deploy time, but only go on cooldown when there are 10 seconds remaining, making a sacrifice of Info across a larger area for shorter duration, or less Info for with a back up incase it is found, or for the 20 seconds where it is down.

or even like a 3 camera tracking system, where if 2 cameras can see a target, it can spot it. if one sees it, it gives a pulse stating it sees something, like grenade spam, crossfire, or enemies, but needs a second to confirm,. and have no duration, but are until they are shot. the third camera could be placed somewhere different like the gates on underground, and the other 2 can be placed in the main objective, and they would have a minimum and maximum range, making it require more planing on where to place them.