So, I improved the 1st beta and here are the results:
Changes:
[ul][li]Fixed annoying gate texture (near 1st allied spawn)
[/li][li]Added 2 new building to the scene (one bombed and enterable, other normal and not enterable)
[/li][li]Added 1 extra room in the flat (with MG42 and supply cabbinets)
[/li][li]Added constructable barrier (satchel destroyable) in the last gate
[/li][li]Changed command map (maybe you wont like it so I will make a patch in no time)[/ul]
[/li]
Maybe some bugs are still not fixed, please report 'em to me.
Send suggestions what you want and what you dont want to see/have on this map
Download:
http://files.filefront.com/1parachuting+b2pk3/;9702591;/fileinfo.html
Screens:

^ AA flak cannons ready to be destroyed

^ North AA Flak Destroyed

^ Room with supplies and MG42

^ Axis have constructed main entrance fencing (satchel destroyable)
STUPID 4 IMAGES LIMIT. Full screens at http://gallery.filefront.com/rytizzz/129105/



