26th-30th October Dev/Nexon Stream and Q&A Questions!


(Faraleth) #1

[NO DISCUSSION PLEASE!]

It’s time for another Dev/Nexon stream and Q&A questions thread! Good questions will be sent to the stream host prior to the stream beginning so that key/important questions are sure to be answered. :slight_smile: This will be done early morning of the stream say, OR the day before, so if you want your question to be sent, make sure you get them in here ASAP! ^.^

Good questions from this thread are now also forwarded directly to the devs for a Q&A official response which will be posted as soon as I receive the reply! :slight_smile:

If anyone has any specific questions about the game, or possible ideas (pretty much anything you can think of), post them here and I will forward the questions to the devs/stream host, and I will have this to look through during the stream’s Q&A sections.

Before asking, don’t forget to check out this recent thread I made: http://forums.dirtybomb.nexon.net/discussion/17544/dev-nexon-stream-faq It details all the general FAQ’s from the dev/Nexon streams.

If possible, I’d like to request people not reply to people’s questions on this thread in order to keep it cleaner and allow the questions to stand out. If you wish to discuss any particular topic someone on this thread may raise, instead of replying here, make a new discussion if there isn’t one on the subject already! :slight_smile: I’d appreciate is people could adhere to it. Thanks!

If people continue to find this useful, I will carry on doing these weekly threads for the foreseeable future!

  • Faraleth

Note: To clarify - if I don’t respond to people’s questions on this thread, it’s because I am obeying my own “no comment” rule XD Fear not, I will be looking and will “like” all the questions which I will note down.


(Shinywindow) #2

Is there any plans on releasing more concept art soon?


(DMaster2) #3

I would like to know if they have another game mode in the pipeline after the release of execution.
Also i would still like to know if they are going to relocate the ammo crates to be more balanced between attackers and defenders especially on last stage of underground and bridge.


(gg2ez) #4

Will the planned loadout card/ Phoenix event be automatically given to every player or will it be give via codes?


(B_Montiel) #5

Are they aware of how poor EU servers have been performing for a month ? I’ve seen numerous server crashes, lots of warps and lag spikes on them. It’s starting to get seriously annoying and nothing seems to be done on that field.

Behind curative maintenance, is there any progress about server improvements ?


(Potato_Ladder) #6
  1. When is the Obsidian for the mercs who haven’t got it yet coming?
  2. When will Competitive matchmaking in Asia and Australia be tweak?

(The_Enema_Bandit) #7

We know they are working on changes to the trade in system.
Are there plans to change the trade up system?


(SteelMailbox) #8

Who is next merc after Stoker?
It’s worth a try.


(Lumi) #9

-Will we ever see “max one of each merc per team” limited servers? (You know, for those not wanting to bear with the periodic rotation clones)

-Are there plans to raise the MAX level servers’ level from 5 to 7 or even 10? And if not, have they considered turning regular servers into Min level 6 servers?

-Could we get Min level 10 servers for 6vs6 instead of 7vs7?

Thanks @Faraleth .


(*Grim*) #10

any plans for a;
flamethrower Merc?
Paratrooper Merc that can mark a spot for reinforcement to spawn?
Stealth based Medic?

Will Mercs ever be able to interact/upgrade another Mercs Gadgets such as Fragger adding grenades, or Aura adding more health to Bushwhackers Turret, or Maybe Phoenix can interact with aura’s health depot and cause enemy players to take damage when near ect…

any plans to let us make custom cards using a point system where you (DB) place a value on each item such as weapon, skin and perks available to be used and we craft what we want within the allotted points?


(BananaSlug) #11

are they going to rework aimeè ?


(DMaster2) #12

Another thing, since it happened to me twice in a single comp match today, is this patch going to fix the goddamn spectator bug?


(sentimentalDime) #13

Are there plans to add a health bar/the ability to repair partially damaged (not destroyed) turrets?


(Drcipres) #14

Are they planning to add phantom a recon ability ?


(HoopleDoople) #15

What goes into selecting a loadout to be made obisidan? Is it the most popular selling loadout, a loadout that is merely good, a random selection, or something else entirely?

Is it possible that players who currently own Phoenix could choose a credit refund in place of the offered cosmetic?

Is there any plan to ever separate cosmetics from loadouts?


(_retired_) #16

Not really my question but folks want to know:

What kind of plans you have to get more feedback from the community (especially from more serious/competitive players) about different aspects of the game like mercs now after seeing some folks in stream testing upcoming patch and having an input thread being in this very forum about Vassili?

Good night, and good luck everybody.


(watsyurdeal) #17

Why are recoil patterns for every gun not coming? Why you do this to me.


(crooKk) #18

Not sure if it has been asked yet, but are there any actual NEW mercs being developed right now?

Aside from Dockyard are there any NEW stopwatch maps being worked on?

How many mappers are dedicated to Dirty Bomb right now? - not including environment people

At what point do you feel the game will be ready for official release? x number of maps/mercs/modes, etc…?

Where does forming a competitive/community QA panel to test new content/changes fall on your road map?


(Yes) #19

When can we buy proper skins, as opposed to colour changes, for money and/or credits?


(Mr-Penguin) #20

What are the new mercs that are being worked on asides from Thunder, Aimee, Turtle, and Javelin? Can you spare information about their abilities or perhaps concept art?

Are any new camos for loadout cards coming soon? I’d love to see “Old Wood” and that one paint-splattered camo from the concept art.

ETA on Dockyard? How many people are working on it?