2 questions... prefab/script events


(carnage) #1

ok first for my man i would like a torch prefab like the ones at the start of rtcw does anyone no where i can find one

second i was playing in the dev mode with the flamethrower and acidently killed myself :clap:

i noticed in the console when in dev mode it tels you what script even its looking for so you can monitor if you game is running correctly

the playerstart one was there but i alos noticed a pain and death script event!!!
i rem these from rtcw AI script

can we actualy use them in the game… and if so does it mean when anyone gets hurt/killed or can we target particular players depending on what spawnpoint they used (like with AI)


(Detoeni) #2

i would like a torch prefab like the ones at the start of rtcw does anyone no where i can find one

that would be 8 brushes*, six shaders, if you cant do that, how do you plan to make a map? :???:

(lights better if you make it out of spm’s btw)

(edit: seven shaders if you count the burn on the wall)


(Ifurita) #3

spm’s?


(Detoeni) #4

simple patch mesh


(CooperHawkes) #5

simple patch mesh

EDIT: damn… too slow :wink:


(Ifurita) #6

ah


(carnage) #7

thanx :angry:

i want a prefab of the torch form rtcw sp cos i want to capture the same look… i though rather than waste time replecating it idea get on with the rest of the map and ask the nice kind people of this forum if they new where i could get one

any idea to the scripting events?


(EB) #8

do you have a pic and what do they do ? I can’t remember those things.


(carnage) #9

found one on the web

its close enoght to what i want